Esempio n. 1
0
        private void UpdateGameBoard()
        {
            _gameBoard = null;
            if (_player != null)
            {
                List<Move> moves = _player.Game.Moves.ToList();
                moves.Sort(new MoveComparer());
                int expectedIndex = 0;
                _gameBoard = GameBoard.OpeningPosition;
                foreach (Move move in moves)
                {
                    if (move.Index != expectedIndex)
                        return;
                    if (move.Player.Index == 0 && _gameBoard.ToMove != PieceColor.Black)
                        return;
                    if (move.Player.Index == 1 && _gameBoard.ToMove != PieceColor.White)
                        return;

                    Square square = Square.FromIndex(move.Square);
                    if (!_gameBoard.LegalMoves.Contains(square))
                        return;

                    _gameBoard = _gameBoard.AfterMove(square);
                    ++expectedIndex;
                }
            }
        }
Esempio n. 2
0
        private void UpdateGameBoard()
        {
            _depGameBoardRaw.OnGet();
            _priorBoard = _priorBoardRaw;
            _gameBoard = _gameBoardRaw;

            if (_mainNavigation.PendingMove != null && _gameBoard.LegalMoves.Contains(_mainNavigation.PendingMove))
            {
                _priorBoard = _gameBoard;
                _gameBoard = _priorBoard.AfterMove(_mainNavigation.PendingMove);
            }
        }