Inheritance: FSO.Client.UI.Framework.UIContainer
Esempio n. 1
0
        public void PreparePrimitive()
        {
            Descriptor = PrimitiveRegistry.GetDescriptor(Instruction.Opcode);
            Operand    = (VMPrimitiveOperand)Activator.CreateInstance(Descriptor.OperandType);
            Operand.Read(Instruction.Operand);

            Nodes         = new PrimitiveNode[2];
            Nodes[0]      = new PrimitiveNode();
            Nodes[0].Type = NodeType.False;
            Nodes[1]      = new PrimitiveNode();
            Nodes[1].Type = NodeType.True;

            Title           = new UILabel();
            Title.Alignment = TextAlignment.Middle | TextAlignment.Center;
            Title.Y         = 0;
            Title.X         = 0;
            this.Add(Title);
            Title.CaptionStyle       = TextStyle.DefaultLabel.Clone();
            Title.CaptionStyle.Font  = FSO.Client.GameFacade.EdithFont;
            Title.CaptionStyle.VFont = FSO.Client.GameFacade.EdithVectorFont;
            Title.CaptionStyle.Size  = 14;

            Index           = new UILabel();
            Index.Alignment = TextAlignment.Right | TextAlignment.Center;
            Index.Y         = 0;
            Index.X         = 0;
            this.Add(Index);
            Index.CaptionStyle       = TextStyle.DefaultLabel.Clone();
            Index.CaptionStyle.Font  = FSO.Client.GameFacade.EdithFont;
            Index.CaptionStyle.VFont = FSO.Client.GameFacade.EdithVectorFont;
            Index.CaptionStyle.Size  = 10;
            Index.Visible            = false;

            BodyTextStyle       = TextStyle.DefaultLabel.Clone();
            BodyTextStyle.Font  = FSO.Client.GameFacade.EdithFont;
            BodyTextStyle.VFont = FSO.Client.GameFacade.EdithVectorFont;
            BodyTextStyle.Size  = 12;

            CommentNode = new CommentContainer(TreeBox.Comment);
            CommentNode.OnCommentChanged += CommentNode_OnCommentChanged;
            CommentNode.Y = -3;
            Add(CommentNode);

            this.Add(Nodes[0]);
            this.Add(Nodes[1]);

            UpdateDisplay();
        }
Esempio n. 2
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        public PrimitiveBox(BHAVInstruction inst, byte ptr, BHAVContainer master)
        {
            Type        = PrimBoxType.Primitive;
            Instruction = inst;
            Descriptor  = PrimitiveRegistry.GetDescriptor(inst.Opcode);
            Operand     = (VMPrimitiveOperand)Activator.CreateInstance(Descriptor.OperandType);
            Operand.Read(inst.Operand);
            InstPtr = ptr;

            Nodes    = new PrimitiveNode[2];
            Nodes[0] = new PrimitiveNode
            {
                Type = NodeType.False
            };
            Nodes[1] = new PrimitiveNode
            {
                Type = NodeType.True
            };

            Title = new UILabel
            {
                Alignment = TextAlignment.Middle | TextAlignment.Center,
                Y         = 0,
                X         = 0
            };
            this.Add(Title);
            Title.CaptionStyle      = TextStyle.DefaultLabel.Clone();
            Title.CaptionStyle.Font = Client.GameFacade.EdithFont;
            Title.CaptionStyle.Size = 14;

            BodyTextStyle      = TextStyle.DefaultLabel.Clone();
            BodyTextStyle.Font = Client.GameFacade.EdithFont;
            BodyTextStyle.Size = 12;

            this.Add(Nodes[0]);
            this.Add(Nodes[1]);

            HitTest = ListenForMouse(new Rectangle(0, 0, Width, Height), new UIMouseEvent(MouseEvents));

            Master = master;
            UpdateDisplay();
        }
Esempio n. 3
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        public PrimitiveBox(BHAVInstruction inst, byte ptr, BHAVContainer master)
        {
            Type = PrimBoxType.Primitive;
            Instruction = inst;
            Descriptor = PrimitiveRegistry.GetDescriptor(inst.Opcode);
            Operand = (VMPrimitiveOperand)Activator.CreateInstance(Descriptor.OperandType);
            Operand.Read(inst.Operand);
            InstPtr = ptr;

            Nodes = new PrimitiveNode[2];
            Nodes[0] = new PrimitiveNode();
            Nodes[0].Type = NodeType.False;
            Nodes[1] = new PrimitiveNode();
            Nodes[1].Type = NodeType.True;

            Title = new UILabel();
            Title.Alignment = TextAlignment.Middle | TextAlignment.Center;
            Title.Y = 0;
            Title.X = 0;
            this.Add(Title);
            Title.CaptionStyle = TextStyle.DefaultLabel.Clone();
            Title.CaptionStyle.Font = FSO.Client.GameFacade.EdithFont;
            Title.CaptionStyle.Size = 14;

            BodyTextStyle = TextStyle.DefaultLabel.Clone();
            BodyTextStyle.Font = FSO.Client.GameFacade.EdithFont;
            BodyTextStyle.Size = 12;

            this.Add(Nodes[0]);
            this.Add(Nodes[1]);

            HitTest = ListenForMouse(new Rectangle(0, 0, Width, Height), new UIMouseEvent(MouseEvents));

            Master = master;
            UpdateDisplay();
        }
Esempio n. 4
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        public PrimitiveBox(TREEBox box, BHAVContainer master)
        {
            TreeBox = box;
            Master  = master;
            Nodes   = new PrimitiveNode[0];
            ApplyBoxPosition();
            HitTest = ListenForMouse(new Rectangle(0, 0, Width, Height), new UIMouseEvent(MouseEvents));
            Texture2D sliceTex = null;

            switch (Type)
            {
            case TREEBoxType.Primitive:
                Instruction = master.GetInstruction(box.TrueID);
                PreparePrimitive();
                break;

            case TREEBoxType.True:
            case TREEBoxType.False:
                RecenterSize(32, 32);
                break;

            case TREEBoxType.Label:
                sliceTex         = EditorResource.Get().LabelBox;
                Nodes            = new PrimitiveNode[2];
                Nodes[0]         = new PrimitiveNode();
                Nodes[0].Visible = false;
                Nodes[1]         = new PrimitiveNode();
                Nodes[1].Type    = NodeType.Done;
                this.Add(Nodes[0]);
                this.Add(Nodes[1]);

                TextEdit                     = new UITextEdit();
                TextEdit.OnChange           += (elem) => { CommentChanged(); };
                TextEdit.OnFocusOut         += TextEdit_OnFocusOut;
                TextEdit.TextStyle           = EditorResource.Get().TitleStyle;
                TextEdit.Alignment           = TextAlignment.Center;
                TextEdit.CurrentText         = TreeBox.Comment;
                TextEdit.NoFocusPassthrough += MouseEvents;
                Add(TextEdit);
                CommentResized();
                break;

            case TREEBoxType.Goto:
                sliceTex = EditorResource.Get().GotoBox;

                Title           = new UILabel();
                Title.Alignment = TextAlignment.Middle | TextAlignment.Center;
                Title.Y         = 0;
                Title.X         = 0;
                this.Add(Title);
                Title.CaptionStyle = EditorResource.Get().TitleStyle;

                UpdateGotoLabel();
                break;

            case TREEBoxType.Comment:
                sliceTex                     = EditorResource.Get().CommentBox;
                TextEdit                     = new UITextEdit();
                TextEdit.OnChange           += (elem) => { CommentChanged(); };
                TextEdit.OnFocusOut         += TextEdit_OnFocusOut;
                TextEdit.TextStyle           = EditorResource.Get().CommentStyle;
                TextEdit.CurrentText         = TreeBox.Comment;
                TextEdit.NoFocusPassthrough += MouseEvents;
                Add(TextEdit);
                CommentResized();
                break;
            }
            if (sliceTex != null)
            {
                var sliceW = sliceTex.Width / 3;
                var sliceH = sliceTex.Height / 3;
                SliceBg        = new UIImage(sliceTex).With9Slice(sliceW, sliceW, sliceH, sliceH);
                SliceBg.Width  = Width;
                SliceBg.Height = Height;
                Add(SliceBg);
            }
        }