public void Init(Content content) { //load and build catalog ItemsByGUID = new Dictionary<uint, ObjectCatalogItem>(); ItemsByCategory = new List<ObjectCatalogItem>[30]; for (int i = 0; i < 30; i++) ItemsByCategory[i] = new List<ObjectCatalogItem>(); var packingslip = new XmlDocument(); packingslip.Load(content.GetPath("packingslips/catalog.xml")); var objectInfos = packingslip.GetElementsByTagName("P"); foreach (XmlNode objectInfo in objectInfos) { sbyte Category = Convert.ToSByte(objectInfo.Attributes["s"].Value); uint guid = Convert.ToUInt32(objectInfo.Attributes["g"].Value, 16); if (Category < 0) continue; var item = new ObjectCatalogItem() { GUID = guid, Category = Category, Price = Convert.ToUInt32(objectInfo.Attributes["p"].Value), Name = objectInfo.Attributes["n"].Value }; ItemsByCategory[Category].Add(item); ItemsByGUID[guid] = item; } //load and build Content Objects into catalog if (File.Exists(Path.Combine(FSOEnvironment.ContentDir, "Objects/catalog_downloads.xml"))) { var dpackingslip = new XmlDocument(); dpackingslip.Load(Path.Combine(FSOEnvironment.ContentDir, "Objects/catalog_downloads.xml")); var downloadInfos = dpackingslip.GetElementsByTagName("P"); foreach (XmlNode objectInfo in downloadInfos) { sbyte dCategory = Convert.ToSByte(objectInfo.Attributes["s"].Value); uint dguid = Convert.ToUInt32(objectInfo.Attributes["g"].Value, 16); if (dCategory < 0) continue; var ditem = new ObjectCatalogItem() { GUID = dguid, Category = dCategory, Price = Convert.ToUInt32(objectInfo.Attributes["p"].Value), Name = objectInfo.Attributes["n"].Value }; ItemsByCategory[dCategory].Add(ditem); ItemsByGUID[dguid] = ditem; } } }
public Audio(Content contentManager) { this.ContentManager = contentManager; }
public static void Init(string basepath, GraphicsDevice device) { INSTANCE = new Content(basepath, device); }
public WorldWallProvider(Content contentManager) { this.ContentManager = contentManager; }
/// <summary> /// Gets a resource. /// </summary> /// <param name="filename">The filename of the resource to get.</param> /// <returns>A GameGlobal instance containing the resource.</returns> public GameGlobal Get(string filename, bool ts1) { string filepath; Files.Formats.IFF.IffFile iff = null; filename = filename.ToLowerInvariant(); lock (Cache) { if (Cache.ContainsKey(filename)) { return(Cache[filename]); } if (!ts1) { filepath = Path.Combine(Content.Get().BasePath, "objectdata/globals/" + filename + ".iff"); //if we can't load this let it throw an exception... //probably sanity check this when we add user objects. if (File.Exists(filepath)) { iff = new Files.Formats.IFF.IffFile(filepath); } } if (GlobalFar != null && iff == null) { var Giff = new IffFile(); var bytes = GlobalFar.GetEntry(GlobalFar.GetAllEntries().FirstOrDefault(x => x.Key.ToLowerInvariant() == (filename + ".iff").ToLowerInvariant())); using (var stream = new MemoryStream(bytes)) { Giff.Read(stream); } if (Giff != null) { iff = Giff; } } OTFFile otf = null; try { otf = new OTFFile(Path.Combine(Content.Get().BasePath, "objectdata/globals/" + filename + ".otf")); } catch (IOException) { //if we can't load an otf, it probably doesn't exist. } var resource = new GameGlobalResource(iff, otf); var item = new GameGlobal { Resource = resource }; Cache.Add(filename, item); return(item); } }
public AvatarThumbnailProvider(Content contentManager) : base(contentManager, new TextureCodec(), new Regex(".*/thumbnails/.*\\.dat")) { }
public AvatarAppearanceProvider(Content contentManager) : base(contentManager, new AppearanceCodec(), new Regex(".*/appearances/.*\\.dat"), new Regex("Avatar/Appearances/.*\\.apr")) { }