Inheritance: ItemChainEventArgs
Esempio n. 1
0
 // called by engine
 bool RaiseAttack(Critter cr, Critter target)
 {
     if (Attack != null)
     {
         var e = new ItemAttackEventArgs(this, cr, target);
         Attack(this, e);
         return e.Prevent;
     }
     return false;
 }
Esempio n. 2
0
 // called by engine
 bool RaiseAttack(Critter cr, Critter target)
 {
     if (Attack != null)
     {
         var e = new ItemAttackEventArgs(this, cr, target);
         Attack(this, e);
         return(e.Prevent);
     }
     return(false);
 }