public void Stop(bool immediate) { var res = Event.stop(immediate); if (res == RESULT.ERR_INVALID_HANDLE) { EventIsOver = true; return; } }
// Stop's the sound of the current Event public void stop(ref FMOD.Event evt) { evt.stop(); }
public void Stop(bool immediate) { var res = Event.stop(immediate); if (res == RESULT.ERR_INVALID_HANDLE) { EventIsOver = true; return; } }
// Stop's the sound of the current Event public void stop(ref FMOD.Event evt) { evt.stop(); }