SearchCard() public method

public SearchCard ( int NumberInDeck ) : Card
NumberInDeck int
return Card
Esempio n. 1
0
 public SelectTargetCard(User _Player, FECipherVit _Owner, List<int> _Cardset)
 {
     InitializeComponent();
     Player = _Player;
     Owner = _Owner;
     Cardset = new List<Card>();
     foreach(int cardnumindeck in _Cardset)
     {
         Cardset.Add(Player.SearchCard(cardnumindeck));
     }
 }
Esempio n. 2
0
 private void 导入场面信息ToolStripMenuItem_Click(object sender, EventArgs e)
 {
     OpenFileDialog importFieldStatus = new OpenFileDialog();
     importFieldStatus.Filter = "FECipher场面信息(*.fe0fs)|*.fe0fs";
     importFieldStatus.FilterIndex = 1;
     importFieldStatus.RestoreDirectory = true;
     if (importFieldStatus.ShowDialog() == DialogResult.OK)
     {
         string[] FieldStatus = File.ReadAllText(importFieldStatus.FileName, Encoding.UTF8).Split(new string[] { "#" }, StringSplitOptions.None);
         int ImportDataBaseVer = Convert.ToInt32(FieldStatus[0]);
         if (ImportDataBaseVer > DatabaseVer)
         {
             MessageBox.Show("要导入的数据版本高于当前程序的数据版本,请下载新版程序。");
         }
         else
         {
             Player = new User(FieldStatus[1]);
             Renew();
             buttonGameOn.Visible = false;
             buttonTurnStart.Visible = true;
             buttonTurnEnd.Visible = true;
             buttonUseKizuna.Visible = true;
             buttonSupport.Visible = true;
             button_CriticalAttack.Visible = true;
             button_Miss.Visible = true;
             label_RivalHandLabel.Visible = true;
             label_RivalHandTotal.Visible = true;
             label_RivalHandTotal.BringToFront();
             buttonGameOn.Enabled = false;
             游戏开始ToolStripMenuItem.Enabled = false;
             动作ToolStripMenuItem.Enabled = true;
             导出场面信息ToolStripMenuItem.Enabled = true;
             GameOn = true;
             string DeckTemp = "";
             for (int NumberInDeck = 0; ; NumberInDeck++)
             {
                 if (NumberInDeck != 0)
                 {
                     DeckTemp += Environment.NewLine;
                 }
                 if (Player.SearchCard(NumberInDeck) != null)
                 {
                     DeckTemp += Player.SearchCard(NumberInDeck).SerialNo.ToString();
                 }
                 else
                 {
                     break;
                 }
             }
             DeckFilename = "decktemp";
             File.WriteAllText(DeckFilename, DeckTemp, Encoding.UTF8);
             msgProcessor.Send("ImportFieldStatus", "#导入场面信息。");
         }
     }
 }
Esempio n. 3
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 string CheckUserDeckWithDeckFile(User User, string DeckFileName)
 {
     string result = "";
     Dictionary<string, int> SubmittedDeckSerialsCount = new Dictionary<string, int>();
     List<string> SubmittedDeckCardSerials = new List<string>();
     SubmittedDeckCardSerials.AddRange(File.ReadAllLines(DeckFileName));
     SubmittedDeckCardSerials.ForEach(str =>
     {
         if (SubmittedDeckSerialsCount.ContainsKey(str))
         {
             SubmittedDeckSerialsCount[str]++;
         }
         else
         {
             SubmittedDeckSerialsCount.Add(str, 1);
         }
     });
     Dictionary<string, int> UsingDeckSerialsCount = new Dictionary<string, int>();
     for (int i = 0; User.SearchCard(i) != null; i++)
     {
         string Serial = User.SearchCard(i).SerialNo;
         if (UsingDeckSerialsCount.ContainsKey(Serial))
         {
             UsingDeckSerialsCount[Serial]++;
         }
         else
         {
             UsingDeckSerialsCount.Add(Serial, 1);
         }
     }
     foreach (string Serial in SubmittedDeckSerialsCount.Keys)
     {
         if (!(UsingDeckSerialsCount.ContainsKey(Serial) && (UsingDeckSerialsCount[Serial] == SubmittedDeckSerialsCount[Serial])))
         {
             result += "(" + CardData[Serial][1] + ")" + CardData[Serial][2] + " " + CardData[Serial][4] + " 提交:" + SubmittedDeckSerialsCount[Serial].ToString() + " 当前:";
             if (!UsingDeckSerialsCount.ContainsKey(Serial))
             {
                 result += "0" + Environment.NewLine;
             }
             else
             {
                 result += UsingDeckSerialsCount[Serial].ToString() + Environment.NewLine;
             }
         }
         UsingDeckSerialsCount.Remove(Serial);
     }
     foreach (string Serial in UsingDeckSerialsCount.Keys)
     {
         result += "(" + CardData[Serial][1] + ")" + CardData[Serial][2] + " " + CardData[Serial][4] + " 提交:0 当前:" + UsingDeckSerialsCount[Serial].ToString() + Environment.NewLine;
     }
     return result;
 }