public override void Serialize() { BufferedNetworkUtilsServer.SendInt(_clusterCommandWatingList.Count);//total number of cluster Commands try { foreach (ClusterCommand e in _clusterCommandWatingList) { e.SerializeParameterData(); e.SerializeGenericData(); } ClusterCommandStatisticClass.instance.RefreshData(); FduClusterCommandDispatcher.NotifyDispatch(); } catch (InvalidSendableDataException e) { Debug.LogError(e.Message); } finally { clearClusterCommands(); } }
public override NetworkState.NETWORK_STATE_TYPE Deserialize() { NetworkState.NETWORK_STATE_TYPE state = NetworkState.NETWORK_STATE_TYPE.SUCCESS; clearClusterCommands(); int CommandCount = BufferedNetworkUtilsClient.ReadInt(ref state); //total number of cluster Commands try { for (int i = 0; i < CommandCount; ++i) { ClusterCommand newCommand = new ClusterCommand("1"); newCommand.DeserializeParameterData(ref state); newCommand.DeserializeGenericData(ref state); _clusterCommandWatingList.Add(newCommand); } ClusterCommandStatisticClass.instance.RefreshData(); FduClusterCommandDispatcher.NotifyDispatch(); } catch (InvalidSendableDataException e) { Debug.LogError(e.Message); } return(state); }