public AttributeTypingContext(FAMIX.StructuralEntity entity, ISymbol relatedSymbol) : base(relatedSymbol) { this.entity = entity; }
public static TypingContext StructuralEntity(FAMIX.StructuralEntity entity, ISymbol symbol) { return(new AttributeTypingContext(entity, symbol)); }
public void AddStructuresWithDeclaredType(FAMIX.StructuralEntity one) { structuresWithDeclaredType.Add(one); }