public GameSettings GetGameSettings() { if (gameSettings != null) { return gameSettings; } else { gameSettings = new GameSettings(Settings.winPoints[0], Strings.GAME_SETTINGS_MAP_TYPE_NORMAL, Strings.GAME_SETTINGS_MAP_SIZE_SMALL, Strings.GAME_SETTINGS_MAP_WEALTH_MEDIUM); return gameSettings; } }
public void ResetGameSettings() { gameSettings = null; SetDefaultSettings(); }
public void SetGameSettings(int points, string mapType, string mapSize, string mapWealth) { gameSettings = new GameSettings(points,mapType,mapSize,mapWealth); }