public TetrisGamePanel(int row, int col, Worksheet ws) { InitializeComponent(); if (GameSheet == null) { GameSheet = ws; } RowNum = row; ColNum = col; this.Wplane = new GamePlane(ws, row, col); this.GameTimer = new Timer(); #region Event Define GameTimer.Interval = 120; { Globals.ThisAddIn.Application.WindowResize += Application_WindowResize; GameTimer.Tick += GameTimer_Tick; Wplane.ClearRows += Wplane_ClearRows; Wplane.GameFailed += Wplane_GameFailed; } #endregion RandomNum = new Random(); CurrentType = RandomNum.Next(7); NextType = RandomNum.Next(7); this.Deactivate += PauseGame; StepWise = DefStepWise; GameTimer.Enabled = false; this.CurrentBlock = new Gameblock(ws, col / 2 * Gwidth, -1 * Gwidth, Gwidth, CurrentType, 1); textBox1.Text = Heading + StringShow[NextType]; }
private int Wplane_GameFailed(int Args) { MessageBox.Show("You lost and the score is " + Score.ToString()); foreach (Shape s in this.GameSheet.Shapes) { s.Delete(); } Wplane = new GamePlane(GameSheet, RowNum, ColNum); this.CurrentBlock = new Gameblock(GameSheet, ColNum / 2 * Gwidth, -1 * Gwidth, Gwidth, 1, 1); Wplane.Show(); CurrentBlock.Show(); return(Args); }