Esempio n. 1
0
        public static void Main(string[] args)
        {
            // The AudioStreamer class provides a client (chat) for AudioStreamer
            // (https://github.com/agektmr/AudioStreamer).

            using (var streamer = new AudioStreamer("ws://localhost:4649/Chat/"))
            {
                string name;
                do
                {
                    Console.Write("Input your name> ");
                    name = Console.ReadLine();
                }while (name.Length == 0);

                streamer.Connect(name);

                Console.WriteLine("\nType 'exit' to exit.\n");
                while (true)
                {
                    Thread.Sleep(1000);
                    Console.Write("> ");
                    var msg = Console.ReadLine();
                    if (msg == "exit")
                    {
                        break;
                    }

                    streamer.Write(msg);
                }
            }
        }
Esempio n. 2
0
    public static void Main (string [] args)
    {
      using (var streamer = new AudioStreamer ("ws://agektmr.node-ninja.com:3000/socket"))
      //using (var streamer = new AudioStreamer ("ws://localhost:3000/socket"))
      {
        string name;
        do {
          Console.Write ("Input your name> ");
          name = Console.ReadLine ();
        }
        while (name.Length == 0);

        streamer.Connect (name);

        Console.WriteLine ("\nType 'exit' to exit.\n");
        while (true) {
          Thread.Sleep (1000);
          Console.Write ("> ");
          var msg = Console.ReadLine ();
          if (msg == "exit")
            break;

          streamer.Write (msg);
        }
      }
    }
Esempio n. 3
0
        public static void Main(string [] args)
        {
            using (var streamer = new AudioStreamer("ws://agektmr.node-ninja.com:3000/socket"))
            //using (var streamer = new AudioStreamer ("ws://localhost:3000/socket"))
            {
                string name;
                do
                {
                    Console.Write("Input your name> ");
                    name = Console.ReadLine();
                }while (name.Length == 0);

                streamer.Connect(name);

                Console.WriteLine("\nType 'exit' to exit.\n");
                while (true)
                {
                    Thread.Sleep(1000);
                    Console.Write("> ");
                    var msg = Console.ReadLine();
                    if (msg == "exit")
                    {
                        break;
                    }

                    streamer.Write(msg);
                }
            }
        }
Esempio n. 4
0
        public static void Main(string[] args)
        {
            //using (AudioStreamer streamer = new AudioStreamer("ws://localhost:3000/socket"))
            using (AudioStreamer streamer = new AudioStreamer("ws://agektmr.node-ninja.com:3000/socket"))
            {
                streamer.Connect();

                Thread.Sleep(500);
                Console.WriteLine("\nType \"exit\" to exit.\n");

                string data;
                while (true)
                {
                    Thread.Sleep(500);

                    Console.Write("> ");
                    data = Console.ReadLine();
                    if (data == "exit")
                    {
                        break;
                    }

                    streamer.Write(data);
                }
            }
        }
Esempio n. 5
0
        public static void Main(string[] args)
        {
            //using (AudioStreamer streamer = new AudioStreamer("ws://localhost:3000/socket"))
              using (AudioStreamer streamer = new AudioStreamer("ws://agektmr.node-ninja.com:3000/socket"))
              {
            streamer.Connect();

            Thread.Sleep(500);
            Console.WriteLine("\nType \"exit\" to exit.\n");

            string data;
            while (true)
            {
              Thread.Sleep(500);

              Console.Write("> ");
              data = Console.ReadLine();
              if (data == "exit")
              {
            break;
              }

              streamer.Write(data);
            }
              }
        }
Esempio n. 6
0
        public static void Main(string[] args)
        {
            // The AudioStreamer class provides a client (chat) for AudioStreamer
              // (https://github.com/agektmr/AudioStreamer).

              using (var streamer = new AudioStreamer ("ws://localhost:3000/socket"))
              {
            string name;
            do {
              Console.Write ("Input your name> ");
              name = Console.ReadLine ();
            }
            while (name.Length == 0);

            streamer.Connect (name);

            Console.WriteLine ("\nType 'exit' to exit.\n");
            while (true) {
              Thread.Sleep (1000);
              Console.Write ("> ");
              var msg = Console.ReadLine ();
              if (msg == "exit")
            break;

              streamer.Write (msg);
            }
              }
        }
Esempio n. 7
0
        // Start is called before the first frame update
        void Start()
        {
            // The AudioStreamer class provides a client (chat) for AudioStreamer
            // (https://github.com/agektmr/AudioStreamer).

            audioStreamer = new AudioStreamer($"ws://{hostName}:{port}/socket");
            audioStreamer.Connect(clientName);

            streamMessagesCoroutine = StreamMessages();
            StartCoroutine(streamMessagesCoroutine);
        }