static void Main(string[] args) { var blobFactory = new BlobFactory(); var data = new Data(); var putridFart = new PutridFart(); var blobplode = new Blobplode(); var aggressive = new Aggressive(); var inflated = new Inflated(); var reader = new ConsoleReader(); var writer = new ConsoleWriter(); var engine = new Engine(blobFactory,data,putridFart,blobplode,aggressive,inflated,reader,writer); engine.Run(); }
static void Main() { // the project is NOT working. still to be implemented and possible errors are marked with a command for easy review. // only the 'create' and the 'status' commands are working... // thanks for reviewing my project! Wish you a nice day! :) var blob = new CreateBlobFactory(); var reader = new ConsoleReader(); var writer = new ConsoleWriter(); var data = new EngineData(); var engine = new Engine(blob, data, reader, writer); engine.Run(); //ps: i never got how to apply the behavior... }