Esempio n. 1
0
        public static void PrintAvailableFunctions(FunctionsContainer container)
        {
            var fuctionListNames = container.getAllMissions();

            Console.WriteLine("All Available Functions:");
            foreach (var funcName in fuctionListNames)
            {
                Console.WriteLine(funcName);
            }
            Console.WriteLine("####################################\n");
        }
Esempio n. 2
0
        public static void Main(string[] args)
        {
            FunctionsContainer funcList = new FunctionsContainer(); // Creating the mission conatiner

            funcList["Double"] = val => val * 2;                    // Double the Value
            funcList["Triple"] = val => val * 3;                    // Triple the Value
            funcList["Square"] = val => val * val;                  // Square the Value
            funcList["Sqrt"]   = val => Math.Sqrt(val);             // Taking the square root
            funcList["Plus2"]  = val => val + 2;                    // Double the Value

            PrintAvailableFunctions(funcList);

            // This handler will output the screen every mission that was activated and it's value
            EventHandler <double> LogHandler = (sender, val) =>
            {
                IMission mission = sender as IMission;

                if (mission != null)
                {
                    Console.WriteLine($"Mission of Type: {mission.Type} with the Name {mission.Name} returned {val}");
                }
            };

            EventHandler <double> SqrtHandler = (sender, val) =>
            {
                // This function will Create a sqrt mission and will continue to sqrt until a number less than 2
                SingleMission sqrtMission = new SingleMission(funcList["Sqrt"], "SqrtMission");

                double newVal;
                do
                {
                    newVal = sqrtMission.Calculate(val);     // getting the new Val
                    Console.WriteLine($"sqrt({val}) = {newVal}");

                    val = newVal;                           // Storing the new Val;
                } while (val > 2);
                Console.WriteLine("----------------------------------------");
            };

            ComposedMission mission1 = new ComposedMission("mission1")
                                       .Add(funcList["Square"])
                                       .Add(funcList["Sqrt"]);

            ComposedMission mission2 = new ComposedMission("mission2")
                                       .Add(funcList["Triple"])
                                       .Add(funcList["Plus2"])
                                       .Add(funcList["Square"]);

            SingleMission mission3 = new SingleMission(funcList["Double"], "mission3");

            ComposedMission mission4 = new ComposedMission("mission4")
                                       .Add(funcList["Triple"])
                                       .Add(funcList["Stam"]) // Notice that this function does not exist and still it works
                                       .Add(funcList["Plus2"]);

            PrintAvailableFunctions(funcList);

            funcList["Stam"] = val => val + 100;
            SingleMission mission5 = new SingleMission(funcList["Stam"], "mission5");

            var missionList = new List <IMission>()
            {
                mission1, mission2, mission3, mission4, mission5
            };

            foreach (var m in missionList)
            {
                m.OnCalculate += LogHandler;
                m.OnCalculate += SqrtHandler;
            }

            missionList.Add(mission2);
            missionList.Add(mission1);
            missionList.Add(mission3);
            missionList.Add(mission5);

            RunMissions(missionList, 100);
            RunMissions(missionList, 2);

            PrintAvailableFunctions(funcList);
        }