private void OnDebugDrawMapChanged(BoolEventArgs e) { DebugDrawMapChanged?.Invoke(this, e); }
private void OnEvadeMovePressed(BoolEventArgs e) { EvadeMovePressed?.Invoke(this, e); }
private void OnBotAutoAttackChanged(BoolEventArgs e) { BotAutoAttackChanged?.Invoke(this, e); }
private void OnOrbwalkerPressed(BoolEventArgs e) { OrbwalkerPressed?.Invoke(this, e); }
private void OnAutoEvadeChanged(BoolEventArgs e) { AutoEvadeChanged?.Invoke(this, e); }