Esempio n. 1
0
/// <summary>
///     Returns true if self and the provided entity have the same Id values
///     and the Ids are not of the default Id value
/// </summary>
        protected bool HasSameNonDefaultIdAs(StationResponse compareTo)
        {
            return(!this.IsTransient() && !compareTo.IsTransient() && this.StationResponseKey.Equals(compareTo.StationResponseKey));
        }
Esempio n. 2
0
/// <summary>
/// Copies the current object to a new instance
/// </summary>
/// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param>
/// <param name="copiedObjects">Objects that should be reused</param>
/// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param>
/// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param>
/// <param name="copy">Optional - An existing [StationResponse] instance to use as the destination.</param>
/// <returns>A copy of the object</returns>
        public virtual StationResponse Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, StationResponse copy = null)
        {
            if (copiedObjects == null)
            {
                copiedObjects = new Hashtable();
            }
            if (copy == null && copiedObjects.Contains(this))
            {
                return((StationResponse)copiedObjects[this]);
            }
            copy = copy ?? new StationResponse();
            if (!asNew)
            {
                copy.TransientId        = this.TransientId;
                copy.StationResponseKey = this.StationResponseKey;
            }
            if (!copiedObjects.Contains(this))
            {
                copiedObjects.Add(this, copy);
            }
            copy.airports = new List <Airport>();
            if (deep && this.airports != null)
            {
                foreach (var __item in this.airports)
                {
                    if (!copiedObjects.Contains(__item))
                    {
                        if (asNew && reuseNestedObjects)
                        {
                            copy.AddAirports(__item);
                        }
                        else
                        {
                            copy.AddAirports(__item.Copy(deep, copiedObjects, asNew));
                        }
                    }
                    else
                    {
                        copy.AddAirports((Airport)copiedObjects[__item]);
                    }
                }
            }
            copy.ports = new List <Port>();
            if (deep && this.ports != null)
            {
                foreach (var __item in this.ports)
                {
                    if (!copiedObjects.Contains(__item))
                    {
                        if (asNew && reuseNestedObjects)
                        {
                            copy.AddPorts(__item);
                        }
                        else
                        {
                            copy.AddPorts(__item.Copy(deep, copiedObjects, asNew));
                        }
                    }
                    else
                    {
                        copy.AddPorts((Port)copiedObjects[__item]);
                    }
                }
            }
            copy.trainStations = new List <TrainStation>();
            if (deep && this.trainStations != null)
            {
                foreach (var __item in this.trainStations)
                {
                    if (!copiedObjects.Contains(__item))
                    {
                        if (asNew && reuseNestedObjects)
                        {
                            copy.AddTrainStations(__item);
                        }
                        else
                        {
                            copy.AddTrainStations(__item.Copy(deep, copiedObjects, asNew));
                        }
                    }
                    else
                    {
                        copy.AddTrainStations((TrainStation)copiedObjects[__item]);
                    }
                }
            }
            return(copy);
        }