public void Handle(GameClient Session, ClientMessage Event)
		{
			DataTable dataTable_ = Session.GetHabbo().dataTable_0;
			if (dataTable_ != null)
			{
                ServerMessage Message = new ServerMessage(Outgoing.UserGuilds);
				Message.AppendInt32(dataTable_.Rows.Count);
				foreach (DataRow dataRow in dataTable_.Rows)
				{
					GroupsManager @class = Groups.GetGroupById((int)dataRow["groupid"]);
					Message.AppendInt32(@class.Id);
                    Message.AppendStringWithBreak(@class.Name);
                    Message.AppendStringWithBreak(@class.Badge);
					if (Session.GetHabbo().FavouriteGroup == @class.Id) // is favorite group?
					{
						Message.AppendBoolean(true);
					}
					else
					{
						Message.AppendBoolean(false);
					}
				}
				Session.SendMessage(Message);
			}
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
             ServerMessage Message = new ServerMessage(Outgoing.PetRace); //Rootkit
             string PetType = Event.PopFixedString();
             Message.AppendStringWithBreak(PetType);
             int petid = int.Parse(PetType.Substring(PetType.IndexOf('t'), PetType.Length - PetType.IndexOf('t')).Replace("t",""));
            if (PetRace.RaceGotRaces(petid))
            {
                List<PetRace> Races = PetRace.GetRacesForRaceId(petid);
                Message.AppendInt32(Races.Count);
                foreach (PetRace r in Races)
                {
                    Message.AppendInt32(petid);
                    Message.AppendInt32(r.Color1);
                    Message.AppendInt32(r.Color2);
                    Message.AppendBoolean(r.Has1Color);
                    Message.AppendBoolean(r.Has2Color); 
                }
            }
            else
            {
                Message.AppendInt32(0);
            }
				Session.SendMessage(Message);
			}
		public void Handle(GameClient session, ClientMessage message)
		{
			if (session != null && session.GetHabbo() != null)
			{
				Room room = Essential.GetGame().GetRoomManager().GetRoom(session.GetHabbo().CurrentRoomId);

				if (room != null)
				{
					RoomUser targetUser = room.GetRoomUserByHabbo(message.PopWiredUInt());

					if (targetUser != null && !targetUser.IsBot && targetUser.GetClient() != null)
					{
                        ServerMessage Message = new ServerMessage(Outgoing.UpdateBadges); // Updated

						Message.AppendUInt(targetUser.GetClient().GetHabbo().Id);
						Message.AppendInt32(targetUser.GetClient().GetHabbo().GetBadgeComponent().VisibleBadges);

						using (TimedLock.Lock(targetUser.GetClient().GetHabbo().GetBadgeComponent().GetBadges()))
						{
							foreach (Badge current in targetUser.GetClient().GetHabbo().GetBadgeComponent().GetBadges())
							{
								if (current.Slot > 0)
								{
									Message.AppendInt32(current.Slot);
									Message.AppendStringWithBreak(current.Code);
								}
							}
						}

						session.SendMessage(Message);
					}
				}
			}
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
            ServerMessage Message = new ServerMessage(Outgoing.CanCreateRoom); // Updated
            Message.AppendInt32(0);
            Message.AppendInt32(99999);
			Session.SendMessage(Message);
		}
Esempio n. 5
0
        public ServerMessage SerializeTool()
		{
            ServerMessage Message = new ServerMessage(Outgoing.OpenModTools); // Updated
            Message.AppendInt32(0);
			Message.AppendInt32(this.UserMessagePresets.Count);
			using (TimedLock.Lock(this.UserMessagePresets))
			{
				foreach (string current in this.UserMessagePresets)
				{
					Message.AppendStringWithBreak(current);
				}
			}
            Message.AppendInt32(0);
            Message.AppendBoolean(true); // ticket_queue fuse
            Message.AppendBoolean(true); // chatlog fuse
            Message.AppendBoolean(true); // message / caution fuse
            Message.AppendBoolean(true); // kick fuse
            Message.AppendBoolean(true); // band fuse
            Message.AppendBoolean(true); // broadcastshit fuse
            Message.AppendBoolean(true); // other shit fuse
            Message.AppendInt32(0);
			Message.AppendInt32(this.RoomMessagePresets.Count);
			using (TimedLock.Lock(this.RoomMessagePresets))
			{
				foreach (string current in this.RoomMessagePresets)
				{
					Message.AppendStringWithBreak(current);
				}
			}
			return Message;
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
			try
			{
				Room @class = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
                if (@class != null && @class.CheckRights(Session, true) && @class.MoodlightData != null)
				{
                    ServerMessage Message = new ServerMessage(Outgoing.DimmerData); // Updated
					Message.AppendInt32(@class.MoodlightData.Presets.Count);
					Message.AppendInt32(@class.MoodlightData.CurrentPreset);
					int num = 0;
					foreach (MoodlightPreset current in @class.MoodlightData.Presets)
					{
						num++;
						Message.AppendInt32(num);
						Message.AppendInt32(int.Parse(Essential.BooleanToString(current.BackgroundOnly)) + 1);
						Message.AppendStringWithBreak(current.ColorCode);
						Message.AppendInt32(current.ColorIntensity);
					}
					Session.SendMessage(Message);
				}
			}
			catch
			{
			}
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
			int num = Event.PopWiredInt32();

            ServerMessage Message = new ServerMessage(Outgoing.SongInfo); // Updated
			Message.AppendInt32(num);
			if (num > 0)
			{
				for (int i = 0; i < num; i++)
				{
					int num2 = Event.PopWiredInt32();

                    
                    if (num2 > 0)
                    {
                        Message.AppendInt32(SongManager.GetSong(num2).Id);
                        Message.AppendString(SongManager.GetSong(num2).Name);
                        Message.AppendString(SongManager.GetSong(num2).Track);
                        Message.AppendInt32(SongManager.GetSong(num2).Length);
                        Message.AppendString(SongManager.GetSong(num2).Author);
                    }
                    else
                    {
                        // Ei lähetetä osittaista pakettia!!
                        return;
                    }
                }
            }
          
			Session.SendMessage(Message);
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
            Room room = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
            if (room != null)
            {
                RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(Session.GetHabbo().Id);
                if (roomUserByHabbo != null)
                {
                    roomUserByHabbo.Unidle();
                    int num = Event.PopWiredInt32();
                    /*if (num < 0 || num > 4 || (!Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_club") && num > 1))
                    {
                        num = 0;
                    }*/
                    if (num > 0 && roomUserByHabbo.CarryItemID > 0)
                    {
                        roomUserByHabbo.CarryItem(0);
                    }
                    roomUserByHabbo.DanceId = num;
                    ServerMessage serverMessage = new ServerMessage(Outgoing.Dance);
                    serverMessage.AppendInt32(roomUserByHabbo.VirtualId);
                    serverMessage.AppendInt32(num);
                    room.SendMessage(serverMessage, null);
                    if (Session.GetHabbo().CurrentQuestId > 0 && Essential.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "DANCE")
                    {
                        Essential.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
                    }
                }
            }
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
            ServerMessage Message = new ServerMessage(Outgoing.Recycle); // Updated
            Message.AppendInt32(1);
            Message.AppendInt32(0);
            Session.SendMessage(Message);
		}
Esempio n. 10
0
		public Trade(uint uint_3, uint uint_4, uint uint_5)
		{
			this.uint_1 = uint_3;
			this.uint_2 = uint_4;
			this.class65_0 = new TradeUser[2];
			this.class65_0[0] = new TradeUser(uint_3, uint_5);
			this.class65_0[1] = new TradeUser(uint_4, uint_5);
			this.int_0 = 1;
			this.uint_0 = uint_5;
			TradeUser[] array = this.class65_0;
			for (int i = 0; i < array.Length; i++)
			{
				TradeUser @class = array[i];
				if ([email protected]_0().Statusses.ContainsKey("trd"))
				{
					@class.method_0().AddStatus("trd", "");
					@class.method_0().UpdateNeeded = true;
				}
			}
            ServerMessage Message = new ServerMessage(Outgoing.TradeStart); // Updated
			Message.AppendUInt(uint_3);
			Message.AppendInt32(1);
			Message.AppendUInt(uint_4);
            Message.AppendInt32(1);
			this.method_13(Message);
		}
Esempio n. 11
0
 internal void Serialize(ServerMessage Message)
 {
     try
     {
         Message.AppendInt32(this.Id);
         Message.AppendString((this.itemType != PublicItemType.PUBLIC_FLAT) ? this.Caption : string.Empty);
         Message.AppendString(this.Description);
         Message.AppendInt32(this.Type);
         Message.AppendString((this.itemType == PublicItemType.PUBLIC_FLAT) ? this.Caption : string.Empty);
         Message.AppendString(this.Image);
         Message.AppendInt32((this.ParentId > 0) ? this.ParentId : 0);
         Message.AppendInt32((this.RoomInfo != null) ? this.RoomInfo.UsersNow : 0);
         Message.AppendInt32((this.itemType == PublicItemType.NONE) ? 0 : ((this.itemType == PublicItemType.TAG) ? 1 : ((this.itemType == PublicItemType.FLAT) ? 2 : ((this.itemType == PublicItemType.PUBLIC_FLAT) ? 2 : ((this.itemType == PublicItemType.CATEGORY) ? 4 : 0)))));
         if (this.itemType == PublicItemType.TAG)
         {
             Message.AppendString(this.TagsToSearch);
         }
         else if (this.itemType == PublicItemType.CATEGORY)
         {
             Message.AppendBoolean(false);
         }
         else if (this.itemType == PublicItemType.FLAT)
         {
             this.RoomInfo.Serialize(Message, false, false);
         }
         else if (this.itemType == PublicItemType.PUBLIC_FLAT)
         {
             this.RoomInfo.Serialize(Message, false, false);
         }
     }
     catch (Exception exception)
     {
         Console.WriteLine("Exception on publicitems composing: " + exception.ToString());
     }
 }
 public void Handle(HabboHotel.GameClients.GameClient Session, global::Essential.Messages.ClientMessage Event)
 {
     int num = Event.PopWiredInt32();
     int num2 = Event.PopWiredInt32();
     int num3 = Event.PopWiredInt32();
     if ((num2 == 1) && (num3 == 0))
     {
         Room room = Essential.GetGame().GetRoomManager().GetRoom((uint)num);
         if ((room != null) && (room.GetRoomUserByHabbo(Session.GetHabbo().Id) == null))
         {
         }
     }
     else if ((num2 != 0) || (num3 != 0))
     {
         RoomData data = Essential.GetGame().GetRoomManager().method_12((uint)num);
         if (data != null)
         {
             ServerMessage message = new ServerMessage(Outgoing.RoomData);
             message.AppendBoolean(false);
             data.Serialize(message, false, false);
             message.AppendBoolean(true);
             message.AppendBoolean(false);
             message.AppendBoolean(true);
             message.AppendBoolean(true);
             message.AppendInt32(0);
             message.AppendInt32(0);
             message.AppendInt32(0);
             message.AppendBoolean(true);
             Session.SendMessage(message);
             //Console.WriteLine("aa");
         }
     }
 }
		public void Handle(GameClient Session, ClientMessage Event)
		{
            if (Session.GetHabbo().InRoom)
			{
				int num = Event.PopWiredInt32();
				if (num >= 3)
				{
					for (int i = 0; i < num; i++)
					{
						UserItem @class = Session.GetHabbo().GetInventoryComponent().GetItemById(Event.PopWiredUInt());
						if (@class == null || [email protected]().AllowRecycle)
						{
							return;
						}
                        Session.GetHabbo().GetInventoryComponent().method_12(@class.uint_0, 0u, false);
					}
					uint num2 = Essential.GetGame().GetCatalog().GetNextId();
					EcotronReward class2 = Essential.GetGame().GetCatalog().GetEcotronReward();
					using (DatabaseClient class3 = Essential.GetDatabase().GetClient())
					{
						class3.ExecuteQuery(string.Concat(new object[]
						{
							"INSERT INTO items (Id,user_id,base_item,wall_pos) VALUES ('",
							num2,
							"','",
							Session.GetHabbo().Id,
							"','1478','')"
						}));
                        class3.ExecuteQuery(string.Concat(new object[]
						{
							"INSERT INTO items_extra_data (item_id,extra_data) VALUES ('",
							num2,
							"','",
							DateTime.Now.ToLongDateString(),
							"')"
						}));
						class3.ExecuteQuery(string.Concat(new object[]
						{
							"INSERT INTO user_presents (item_id,base_id,amount,extra_data) VALUES ('",
							num2,
							"','",
							class2.uint_2,
							"','1','')"
						}));
					}
					Session.GetHabbo().GetInventoryComponent().method_9(true);
                    ServerMessage Response = new ServerMessage(Outgoing.SendPurchaseAlert);
                    Response.AppendInt32(1);
                    Response.AppendInt32(1);
                    Response.AppendInt32(1);
                    Response.AppendInt32(class2.GetBaseItem().Sprite);
                    Session.SendMessage(Response);
                    ServerMessage Response2 = new ServerMessage(Outgoing.RecycleState);
                    Response2.AppendInt32(1);
                    Response2.AppendInt32(class2.GetBaseItem().Sprite);
                    Session.SendMessage(Response2);
				}
			}
		}
        public void Handle(GameClient Session, ClientMessage Event)
        {
            int GameId = Event.PopWiredInt32();


            ServerMessage InitGame = new ServerMessage(Outgoing.GameID);
            InitGame.AppendInt32(GameId);
            InitGame.AppendInt32(0);
            Session.SendMessage(InitGame);


           ServerMessage Game2WeeklyLeaderboardEvent = new ServerMessage(Outgoing.Game2WeeklyLeaderboard);
            Game2WeeklyLeaderboardEvent.AppendInt32(DateTime.Now.Year);
            Game2WeeklyLeaderboardEvent.AppendInt32(1); // ??
            Game2WeeklyLeaderboardEvent.AppendInt32(0); // ??
            Game2WeeklyLeaderboardEvent.AppendInt32(0); // ??
            Game2WeeklyLeaderboardEvent.AppendInt32(5231); // ??
            Game2WeeklyLeaderboardEvent.AppendInt32(1); // count:
            // foreach...
            Game2WeeklyLeaderboardEvent.AppendUInt(Session.GetHabbo().Id); // user id
            Game2WeeklyLeaderboardEvent.AppendInt32(DateTime.Now.Year); // time of clasification
            Game2WeeklyLeaderboardEvent.AppendInt32(1); // position
            Game2WeeklyLeaderboardEvent.AppendString(Session.GetHabbo().Username); // username
            Game2WeeklyLeaderboardEvent.AppendString(Session.GetHabbo().Figure);
            Game2WeeklyLeaderboardEvent.AppendString(Session.GetHabbo().Gender.ToLower());

            Game2WeeklyLeaderboardEvent.AppendInt32(3);
            Game2WeeklyLeaderboardEvent.AppendInt32(GameId);
            Session.SendMessage(Game2WeeklyLeaderboardEvent);


            ServerMessage Game2AccountGameStatusMessageEvent = new ServerMessage(Outgoing.Game2AccountGameStatus); 
            Game2AccountGameStatusMessageEvent.AppendInt32(GameId);
            Game2AccountGameStatusMessageEvent.AppendInt32(-1);
            Game2AccountGameStatusMessageEvent.AppendInt32(132);
            Session.SendMessage(Game2AccountGameStatusMessageEvent);

            ServerMessage InitGame2 = new ServerMessage(Outgoing.InitGame);
            InitGame2.AppendInt32(GameId);
            InitGame2.AppendInt32(0);
            Session.SendMessage(InitGame2);


            ServerMessage GameCenterLayoutBestOfWeek = new ServerMessage(Outgoing.BestOfWeek);
            GameCenterLayoutBestOfWeek.AppendInt32(GameId);
            GameCenterLayoutBestOfWeek.AppendInt32(0); // enabled 0 : 1
            // if enabled
            GameCenterLayoutBestOfWeek.AppendString("s");
            GameCenterLayoutBestOfWeek.AppendInt32(4313);
            GameCenterLayoutBestOfWeek.AppendString("200");
            GameCenterLayoutBestOfWeek.AppendInt32(1);
            GameCenterLayoutBestOfWeek.AppendInt32(-1);
            GameCenterLayoutBestOfWeek.AppendBoolean(false);
            //
            GameCenterLayoutBestOfWeek.AppendInt32(5231); // minutos que quedan.
            GameCenterLayoutBestOfWeek.AppendBoolean(false); // enabled??
            Session.SendMessage(GameCenterLayoutBestOfWeek);

        }
Esempio n. 15
0
 public void Serialize(ServerMessage Message)
 {
     Message.AppendInt32(CreatorId);
     Message.AppendString(CreatorName);
     Message.AppendString(CreatorLook);
     Message.AppendInt32(GuideId);
     Message.AppendString(GuideName);
     Message.AppendString(GuideLook);
 }
		public void Handle(GameClient Session, ClientMessage Event)
		{
			try
			{
				Room @class = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
                if (@class != null && @class.CheckRights(Session, true))
				{
					RoomItem class2 = @class.method_28(Event.PopWiredUInt());
					if (class2 != null)
					{
						DataRow dataRow = null;
						using (DatabaseClient class3 = Essential.GetDatabase().GetClient())
						{
							dataRow = class3.ReadDataRow("SELECT base_id,amount,extra_data FROM user_presents WHERE item_id = '" + class2.uint_0 + "' LIMIT 1");
						}
						if (dataRow != null)
						{
							Item class4 = Essential.GetGame().GetItemManager().GetItemById((uint)dataRow["base_id"]);
							if (class4 != null)
							{
								@class.method_29(Session, class2.uint_0, true, true);
                                ServerMessage Message = new ServerMessage(Outgoing.UpdateInventary);
								Message.AppendUInt(class2.uint_0);
								Session.SendMessage(Message);
                                /*ServerMessage Message2 = new ServerMessage(Outgoing.Item2);
								Message2.AppendStringWithBreak(class4.Type.ToString());
								Message2.AppendInt32(class4.Sprite);
								Message2.AppendStringWithBreak(class4.Name);
                                Message2.AppendInt32(class2.uint_0);
                                Message2.AppendString(class2.GetBaseItem().Type.ToString());
                                Message2.AppendBoolean(true);
                                Message2.AppendString(class2.ExtraData);
								Session.SendMessage(Message2);*/
                                ServerMessage Message3 = new ServerMessage(Outgoing.OpenGift);
                                Message3.AppendString(class4.Type.ToString());
                                Message3.AppendInt32(class4.Sprite);
                                Message3.AppendString(class4.Name);
                                Message3.AppendInt32(class2.uint_0);
                                Message3.AppendString(class2.GetBaseItem().Type.ToString());
                                Message3.AppendBoolean(true);
                                Message3.AppendString(class2.ExtraData);
                                Session.SendMessage(Message3);
								using (DatabaseClient class3 = Essential.GetDatabase().GetClient())
								{
									class3.ExecuteQuery("DELETE FROM user_presents WHERE item_id = '" + class2.uint_0 + "' LIMIT 1");
								}
								Essential.GetGame().GetCatalog().AddItemToInventory(Session, class4, (int)dataRow["amount"], (string)dataRow["extra_data"], true, 0u, 0, 0, "");
							}
						}
					}
				}
			}
			catch
			{
			}
		}
		public void Handle(GameClient Session, ClientMessage Event)
		{
			Session.GetHabbo().GetBadgeComponent().ResetBadgeSlots();
			using (DatabaseClient @class = Essential.GetDatabase().GetClient())
			{
				@class.ExecuteQuery("UPDATE user_badges SET badge_slot = '0' WHERE user_id = '" + Session.GetHabbo().Id + "'");
				goto IL_131;
			}
			IL_52:
			int num = Event.PopWiredInt32();
			string text = Event.PopFixedString();
			if (text.Length != 0)
			{
				if (!Session.GetHabbo().GetBadgeComponent().HasBadge(text) || num < 1 || num > 5)
				{
					return;
				}
                if (Session.GetHabbo().CurrentQuestId > 0 && Essential.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "WEARBADGE")
				{
                    Essential.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
				}
				Session.GetHabbo().GetBadgeComponent().GetBadgeByCode(text).Slot = num;
				using (DatabaseClient @class = Essential.GetDatabase().GetClient())
				{
					@class.AddParamWithValue("slotid", num);
					@class.AddParamWithValue("badge", text);
					@class.AddParamWithValue("userid", Session.GetHabbo().Id);
					@class.ExecuteQuery("UPDATE user_badges SET badge_slot = @slotid WHERE badge_id = @badge AND user_id = @userid LIMIT 1");
				}
			}
			IL_131:
			if (Event.RemainingLength > 0)
			{
				goto IL_52;
			}
            ServerMessage Message = new ServerMessage(Outgoing.UpdateBadges); // Updated
			Message.AppendUInt(Session.GetHabbo().Id);
			Message.AppendInt32(Session.GetHabbo().GetBadgeComponent().VisibleBadges);
			foreach (Badge current in Session.GetHabbo().GetBadgeComponent().GetBadges())
			{
				if (current.Slot > 0)
				{
					Message.AppendInt32(current.Slot);
					Message.AppendStringWithBreak(current.Code);
				}
			}
            if (Session.GetHabbo().InRoom && Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId) != null)
			{
				Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId).SendMessage(Message, null);
			}
			else
			{
				Session.SendMessage(Message);
			}
		}
Esempio n. 18
0
		public void Serialize(ServerMessage Message)
		{
			Message.AppendInt32(BackgroundImage);
			Message.AppendInt32(ForegroundImage);
			Message.AppendInt32(Items.Count);
			foreach (KeyValuePair<int, int> Item in Items)
			{
				Message.AppendInt32(Item.Key);
				Message.AppendInt32(Item.Value);
			}
		}
Esempio n. 19
0
 public ServerMessage PollToServerMessage(ServerMessage Message)
 {
     Message.AppendStringWithBreak(Question);
     Message.AppendInt32(Answers.Count);
     foreach (PollAnswer Answer in Answers)
     {
         Message.AppendInt32(Answer.ID);
         Message.AppendStringWithBreak(Answer.AnswerText);
     }
     return Message;
 }
 public static ServerMessage Compose(int PlaylistCapacity, List<SongInstance> Playlist)
 {
     ServerMessage message = new ServerMessage(2799); // Updated
     message.AppendInt32(PlaylistCapacity);
     message.AppendInt32(Playlist.Count);
     foreach (SongInstance instance in Playlist)
     {
         message.AppendInt32(instance.DiskItem.itemID);
         message.AppendInt32(instance.SongData.Id);
     }
     return message;
 }
		public void Handle(GameClient Session, ClientMessage Event)
		{
            ServerMessage Message = new ServerMessage(Outgoing.SoundMachinePlaylist); // Updated
			Message.AppendUInt(Session.GetHabbo().CurrentRoomId);
			Message.AppendInt32(1);
			Message.AppendInt32(1);
			Message.AppendInt32(1);
			Message.AppendStringWithBreak("Meh");
			Message.AppendStringWithBreak("Idk");
			Message.AppendInt32(1);
			Session.SendMessage(Message);
		}
 public static ServerMessage SerializeSongInventory(Hashtable songs)
 {
     ServerMessage message = new ServerMessage(Outgoing.SongInventory); // Updated
     message.AppendInt32(songs.Count);
     foreach (UserItem item in songs.Values)
     {
         int i = Convert.ToInt32(item.string_0);
         message.AppendInt32((int)item.uint_0);
         message.AppendInt32(i);
     }
     return message;
 }
 public void Handle(HabboHotel.GameClients.GameClient Session, global::Essential.Messages.ClientMessage Event)
 {
     if (!Session.GetHabbo().IsGuide)
         return;
     bool onDuty = Event.PopWiredBoolean();
     Essential.GetGame().GetGuideManager().ToggleState(onDuty, Session.GetHabbo().Id);
     ServerMessage GuideTool = new ServerMessage(Outgoing.SerializeGuideTool); //Rootkit
     GuideTool.AppendBoolean(Essential.GetGame().GetGuideManager().OnDuty(Session.GetHabbo().Id)); //Im dienst?
     GuideTool.AppendInt32(Essential.GetGame().GetGuideManager().GuidesOnDutyCount); //Helper im Dienst
     GuideTool.AppendInt32(0); //Guardians on Duty (WILL NEVER EXIST!!)
     Session.SendMessage(GuideTool);
 }
        public void Handle(GameClient Session, ClientMessage Event)
        {
            int botId = Event.PopWiredInt32();
            int skillType = Event.PopWiredInt32();
            switch (skillType)
            {
                case 2:
                    {
                        string truncatedText = "";
                        using (DatabaseClient dbClient = Essential.GetDatabase().GetClient())
                        {
                            DataTable dt;
                            DataRow speakingRow;
                            dt = dbClient.ReadDataTable("SELECT * FROM bots_speech WHERE bot_id = " + botId);
                            if (dt != null)
                            {
                                foreach (DataRow dr in dt.Rows)
                                {
                                    truncatedText += (dr["text"] + "\n");
                                }
                                speakingRow = dbClient.ReadDataRow("SELECT * FROM user_bots WHERE id = " + botId);
                                truncatedText += ";#;";
                                truncatedText += Convert.ToString(speakingRow["automatic_chat"]);
                                truncatedText += ";#;";
                                truncatedText += Convert.ToString(speakingRow["speaking_interval"]);
                            }
                        }
                        ServerMessage message = new ServerMessage(Outgoing.SerializeSpeechList);
                        message.AppendInt32(botId);
                        message.AppendInt32(skillType);
                        message.AppendString(truncatedText);
                        Session.SendMessage(message);
                        break;
                    }
                case 5:
                    {

                        ServerMessage message = new ServerMessage(Outgoing.SerializeSpeechList);
                        message.AppendInt32(botId);
                        message.AppendInt32(skillType);
                        using (DatabaseClient dbClient = Essential.GetDatabase().GetClient())
                        {
                            message.AppendString(dbClient.ReadString("SELECT name FROM user_bots WHERE id = " + botId));
                        }
                        Session.SendMessage(message);
                        break;
                    }
                default:
                    return;

            }
        }
 public void Handle(GameClient Session, ClientMessage Event)
 {
     ServerMessage Message = new ServerMessage(Outgoing.WardrobeData); //Rootkit
     Message.AppendInt32(Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_club") ? 1 : 0);
     if (Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_club"))
     {
         using (DatabaseClient @class = Essential.GetDatabase().GetClient())
         {
             @class.AddParamWithValue("userid", Session.GetHabbo().Id);
             DataTable dataTable = @class.ReadDataTable("SELECT slot_id, look, gender FROM user_wardrobe WHERE user_id = @userid;");
             if (dataTable == null)
             {
                 Message.AppendInt32(0);
             }
             else
             {
                 Message.AppendInt32(dataTable.Rows.Count);
                 foreach (DataRow dataRow in dataTable.Rows)
                 {
                     Message.AppendUInt((uint)dataRow["slot_id"]);
                     Message.AppendStringWithBreak((string)dataRow["look"]);
                     Message.AppendStringWithBreak((string)dataRow["gender"]);
                 }
             }
         }
         Session.SendMessage(Message);
     }
     else
     {
         using (DatabaseClient @class = Essential.GetDatabase().GetClient())
         {
             @class.AddParamWithValue("userid", Session.GetHabbo().Id);
             DataTable dataTable = @class.ReadDataTable("SELECT slot_id, look, gender FROM user_wardrobe WHERE user_id = @userid;");
             if (dataTable == null)
             {
                 Message.AppendInt32(0);
             }
             else
             {
                 Message.AppendInt32(dataTable.Rows.Count);
                 foreach (DataRow dataRow in dataTable.Rows)
                 {
                     Message.AppendUInt((uint)dataRow["slot_id"]);
                     Message.AppendStringWithBreak((string)dataRow["look"]);
                     Message.AppendStringWithBreak((string)dataRow["gender"]);
                 }
             }
         }
         Session.SendMessage(Message);
     }
 }
 public void Handle(GameClient Session, ClientMessage Event)
 {
     try
     {
         /*if (Essential.GetGame().GetGuideManager().UserMadeTicket(Session.GetHabbo().Id))
         {
             Session.SendMessage(Essential.GetGame().GetGuideManager().ErrorMessage);
             return;
         }*/
         Event.PopWiredInt32();
         string msg = Event.PopFixedString();
         GameClient randomGuide = Essential.GetGame().GetClientManager().GetClientByHabbo(Essential.GetGame().GetClientManager().GetNameById(Essential.GetGame().GetGuideManager().GetRandomGuide().Id));
         ServerMessage Message = new ServerMessage(Outgoing.GuideSessionAttached); //Rootkit
         Message.AppendBoolean(true);
         Message.AppendInt32(Session.GetHabbo().Id);
         Message.AppendString(msg);
         Message.AppendInt32(Essential.GetGame().GetGuideManager().Timer);
         randomGuide.SendMessage(Message);
         Message = new ServerMessage(Outgoing.GuideSessionAttached); //Rootkit
         Message.AppendBoolean(false);
         Message.AppendInt32(Session.GetHabbo().Id);
         Message.AppendString(msg);
         Message.AppendInt32(Essential.GetGame().GetGuideManager().Timer);
         Session.SendMessage(Message);
         Essential.GetGame().GetGuideManager().CreateTicket(Session.GetHabbo(), randomGuide.GetHabbo());
         Action<object> a = delegate(object obj)
         {
             int i = Essential.GetGame().GetGuideManager().Timer;
             while (i != 0)
             {
                 Thread.Sleep(1000);
                 i--;
             }
             GuideTicket gt = Essential.GetGame().GetGuideManager().GetTicket(Session.GetHabbo().Id);
             if (gt == null || !gt.Answered)
             {
                 try
                 {
                     gt.SendToTicket(Essential.GetGame().GetGuideManager().DetachedMessage);
                     Essential.GetGame().GetGuideManager().RemoveTicket(Session.GetHabbo().Id);
                     Essential.GetGame().GetGuideManager().GetGuideById(gt.GuideId).IsInUse = false;
                 }
                 catch { }
             }
         };
         new Task(a,"break").Start();
     }catch
     {
         Session.SendMessage(Essential.GetGame().GetGuideManager().ErrorMessage);
     }
 }
 public void Handle(HabboHotel.GameClients.GameClient Session, global::Essential.Messages.ClientMessage Event)
 {
      int guildId = Event.PopWiredInt32();
     GroupsManager guild = Groups.GetGroupById(guildId);
     int UserId = Event.PopWiredInt32();
     if (UserId != Session.GetHabbo().Id && !guild.UserWithRanks.Contains((int)Session.GetHabbo().Id))
         return;
     if (guild != null)
     {
         ServerMessage Message = new ServerMessage(Outgoing.ConfirmLeaveGroup);
         Message.AppendInt32(UserId);
         Message.AppendInt32(guildId);
         Session.SendMessage(Message);
     }
 }
Esempio n. 28
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        public void Handle(GameClient Session, ClientMessage Event)
        {

            ServerMessage SerializePowerUps = new ServerMessage(15);
            SerializePowerUps.AppendInt32(Essential.GetGame().GetGamesManager().PowerupPackages.Count);
            foreach (PowerupPackage PowPackage in Essential.GetGame().GetGamesManager().PowerupPackages.Values)
            {
                SerializePowerUps.AppendString(PowPackage.PackageName);
                SerializePowerUps.AppendString(PowPackage.PowerupType);
                SerializePowerUps.AppendInt32(PowPackage.Amount);
                SerializePowerUps.AppendInt32(PowPackage.CostCredits);
            }
            Session.SendMessage(SerializePowerUps);

        }
        public void Handle(GameClient Session, ClientMessage Event)
        {
            Room Room = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
            if (Room != null && Room.CheckRights(Session, true))
            {

                        ServerMessage LoadUsersWithRights = new ServerMessage(Outgoing.FlatControllerAdded);
                        LoadUsersWithRights.AppendUInt(Room.Id);
                        LoadUsersWithRights.AppendInt32(Room.UsersWithRights.Count);
                        foreach (uint current2 in Room.UsersWithRights)
                        {

                            LoadUsersWithRights.AppendUInt(current2);
                            LoadUsersWithRights.AppendString(Essential.GetGame().GetClientManager().GetNameById(current2));
                        }
                        Session.SendMessage(LoadUsersWithRights);

                        foreach (uint current3 in Room.UsersWithRights)
                        {
                            ServerMessage serverMessage = new ServerMessage(Outgoing.GivePowers); // Updated
                            serverMessage.AppendUInt(Room.Id);
                            serverMessage.AppendUInt(current3);
                            serverMessage.AppendStringWithBreak(Essential.GetGame().GetClientManager().GetNameById(current3));
                            Session.SendMessage(serverMessage);
                        }
        
            }
        }
        public void Handle(GameClient Session, ClientMessage Event)
        {
            if (!Session.GetHabbo().CurrentRoom.CCTs.Contains("park"))
            {
                return;
            }

            if (Session.GetHabbo().CurrentRoom.IsInfobusOpen == false)
            {
                ServerMessage InfobusClosed = new ServerMessage(Outgoing.InfobusMessage);
                InfobusClosed.AppendStringWithBreak("Ich bin zurzeit geschlossen! Komm später wieder.");
                Session.SendMessage(InfobusClosed);
            }
            else
            {
                Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id).MoveTo(28, 5);

                if (Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id).X == 28 && Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id).Y == 5)
                {
                    ServerMessage Message = new ServerMessage(Outgoing.RoomForward);
                    Message.AppendBoolean(true);
                    Message.AppendInt32(56);
                    Session.SendMessage(Message);
                }
                    
                
            }
        }