//----------------------------------------------------------------------------- public string evUpdate(IEbEvent ev) { int before_connected_count = 0; for (int i = 0; i < mServerNode.ListPeerBefore.Count; i++) { PhotonServerPeerC peer = mServerNode.ListPeerBefore[i]; //peer.Service(); //if (peer.PeerState == PeerStateValue.Disconnected) //{ // string s = peer.RemoteServerNodeInfo.ip; // s += ":"; // s += peer.RemoteServerNodeInfo.port.ToString(); // peer.Connect(s, peer.RemoteServerNodeInfo.app_name); //} //else if (peer.PeerState == PeerStateValue.Connected) //{ // before_connected_count++; //} } // 等待后置连接,并统计连接信息 if (mServerNode.ListPeerBefore.Count == before_connected_count && mServerNode.getServerNode().vec_after.Count == mServerNode.ListPeerAfter.Count) { return("ServerNodeStateRun"); } return(""); }
//--------------------------------------------------------------------- protected override ServerPeerBase CreateServerPeer(InitResponse initResponse, object state) { byte remote_node_type = (byte)state; ServerPeerBase peer = new PhotonServerPeerC(initResponse.Protocol, initResponse.PhotonPeer, mEntityMgr, remote_node_type, (RpcSessionListener)this); return(peer); }
//----------------------------------------------------------------------------- public string evUpdate(IEbEvent ev) { for (int i = 0; i < mServerNode.ListPeerBefore.Count; i++) { PhotonServerPeerC peer = mServerNode.ListPeerBefore[i]; //peer.Service(); } return(""); }
//--------------------------------------------------------------------- public override void enter() { mLog.Info("ServerNodeStateStop.enter()"); for (int i = 0; i < mServerNode.ListPeerBefore.Count; i++) { PhotonServerPeerC peer = mServerNode.ListPeerBefore[i]; peer.Disconnect(); //peer.Service(); } }