private static void ProcessInput(char input) { //Only append characters that exist in the spritefont. if (input == 13) { try { var method = EngineGlobals.GenerateMethodFromString( _variable.AsString.Replace(' ',';')); method.ExecuteMethod(null); ConsoleWindow.WriteLine("Executing..."); } catch(EngineException ex) { ConsoleWindow.WriteLine("Warning: {0}", ex.Message); } _variable.AsString = ""; return; } if (input < 32 && input > 9) return; if (input > 126) return; if (input == 8) { if (_variable.AsString.Length > 0) _variable.AsString = _variable.AsString.Substring(0, _variable.AsString.Length - 1); } else _variable += input; }
public static Variable GetVariable(string name) { try { return(_variables[name]); } catch (System.Exception ex) { ConsoleWindow.WriteLine("Warning: {0}", ex.Message); } return(null); }
public override void Initialize() { base.Initialize(); using (System.IO.Stream stream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("EquestriEngine.Resources.Data.Achievements.xml")) //System.IO.File.OpenRead(@"writeout.xml")) { System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(typeof(Achievement[])); achievements = (Achievement[])serializer.Deserialize(stream); } foreach (Achievement ach in achievements) { if (ach.DataName == null) { continue; } string[] temp = ach.DataName.Split(';'); try { switch (temp[0]) { case "swt": if (!_switches.ContainsKey(temp[1])) { _switches[temp[1]] = new Switch() { Name = temp[1] } } ; ach.RegisterData(_switches[temp[1]]); break; case "var": ach.RegisterData(_variables[temp[1]]); break; } ach.OnAchievementUnlocked += DataChange; ConsoleWindow.WriteLine("Successfully added Achievement - {0} - {1}", ach.Name, ach.Description); } catch { ConsoleWindow.WriteLine("Warning - Adding Achievement failed: {0} - data missing", ach.Name); } } PlayerGold.Value = 0; ConsoleWindow.WriteLine(""); }