A IOCP TCP Client class.
Inheritance: ThreadEx, INetworkClient, IDisposable
Esempio n. 1
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 /// <summary>
 /// Default constructor
 /// </summary>
 /// <param name="packetType">packet type</param>
 /// <param name="packet">packet</param>
 /// <param name="offset">offset</param>
 /// <param name="size">size of packet in byte</param>
 /// <param name="iocpTcpClient">client</param>
 /// <param name="dataPacket">data packet for send</param>
 public PacketTransporter(PacketType packetType, Packet packet, int offset, int size, IocpTcpClient iocpTcpClient, Packet dataPacket = null)
 {
     m_packetType    = packetType;
     m_packet        = packet;
     m_offset        = offset;
     m_size          = size;
     m_iocpTcpClient = iocpTcpClient;
     m_dataPacket    = dataPacket;
 }
        /// <summary>
        /// Connection callback function
        /// </summary>
        /// <param name="result">result</param>
        private static void onConnected(IAsyncResult result)
        {
            IocpTcpClient tcpclient = result.AsyncState as IocpTcpClient;

            try { tcpclient.m_client.Client.EndConnect(result); }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                tcpclient.m_timeOutEvent.SetEvent();
                return;
            }
            tcpclient.m_timeOutEvent.SetEvent();
            return;
        }
        /// <summary>
        /// Connection callback function
        /// </summary>
        /// <param name="result">result</param>
        private static void onConnected(IAsyncResult result)
        {
            IocpTcpClient tcpclient = result.AsyncState as IocpTcpClient;

            try { tcpclient.m_client.EndConnect(result); }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                tcpclient.m_timeOutEvent.SetEvent();
                return;
            }
            tcpclient.m_timeOutEvent.SetEvent();
            //if (tcpclient.m_callBackObj != null)
            //    tcpclient.m_callBackObj.OnConnected(tcpclient, ConnectStatus.SUCCESS);
            return;
        }
Esempio n. 4
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 /// <summary>
 /// Default copy constructor
 /// </summary>
 /// <param name="b">the object to copy from</param>
 public IocpTcpClient(IocpTcpClient b)
     : base(b)
 {
     m_clientOps = b.m_clientOps;
 }
Esempio n. 5
0
 /// <summary>
 /// Default constructor
 /// </summary>
 /// <param name="packetType">packet type</param>
 /// <param name="packet">packet</param>
 /// <param name="offset">offset</param>
 /// <param name="size">size of packet in byte</param>
 /// <param name="iocpTcpClient">client</param>
 /// <param name="dataPacket">data packet for send</param>
 public PacketTransporter(PacketType packetType,Packet packet, int offset, int size, IocpTcpClient iocpTcpClient,Packet dataPacket=null)
 {
     m_packetType = packetType;
     m_packet = packet;
     m_offset = offset;
     m_size = size;
     m_iocpTcpClient = iocpTcpClient;
     m_dataPacket = dataPacket;
 }
Esempio n. 6
0
 /// <summary>
 /// Default copy constructor
 /// </summary>
 /// <param name="b">the object to copy from</param>
 public IocpTcpClient(IocpTcpClient b)
     : base(b)
 {
     m_clientOps = b.m_clientOps;
 }
        /// <summary>
        /// Make the connection to the server and start receiving
        /// </summary>
        protected override void execute()
        {
            ConnectStatus status = ConnectStatus.SUCCESS;
            try
            {
                lock (m_generalLock)
                {
                    if (IsConnectionAlive)
                    {
                        status = ConnectStatus.FAIL_ALREADY_CONNECTED;
                        throw new CallbackException();
                    }

                    Guid = Guid.NewGuid();

                    CurSocketCount = 0;


                    CallBackObj = m_clientOps.CallBackObj;
                    HostName = m_clientOps.HostName;
                    Port = m_clientOps.Port;
                    ReceiveType = m_clientOps.ReceiveType;
                    MaxSocketCount = m_clientOps.MaxSocketCount;
                    ConnectionTimeOut = m_clientOps.ConnectionTimeOut;

                    m_curPacketSequence = 0;
                    m_clientSet.Clear();
                    m_curConnectionTry = 0;


                    lock (m_sendLock)
                    {
                        m_pendingClientSet.Clear();

                        m_packetQueue.Clear();
                        m_pendingPacketSet.Clear();
                        m_errorPacketSet.Clear();
                    }
                    lock (m_receiveLock)
                    {
                        m_curReceivedPacketId = -1;
                        m_receivedQueue.Clear();
                    }


                    m_sendReadyEvent.ResetEvent();

                    if (HostName == null || HostName.Length == 0)
                    {
                        HostName = ServerConf.DEFAULT_HOSTNAME;
                    }

                    if (Port == null || Port.Length == 0)
                    {
                        Port = ServerConf.DEFAULT_PORT;
                    }
                    ClientOps clientOps = new ClientOps(this, HostName, Port, true, ConnectionTimeOut);
                    for (int i = 0; i < MaxSocketCount; i++)
                    {
                        INetworkClient client = new IocpTcpClient();
                        client.Connect(clientOps);
                    }
                    IsConnectionAlive = true;
                }
            }
            catch (CallbackException)
            {
                
                Task t = new Task(delegate()
                {
                    OnParallelClientConnected(this, status);
                });
                t.Start();


                return;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                Task t = new Task(delegate()
                {
                    OnParallelClientConnected(this, ConnectStatus.FAIL_SOCKET_ERROR);
                });
                t.Start();

                return;
            }
            startSend();
        }