private void InitBuffers()
		{
			if (sendArgs == null)
			{
				sendArgs = SocketAsyncEventArgsFactory.Instance.Take(SendBufferSize);
				sendArgs.Completed += SendAsyncCompleted;
				sendBuffer = new WriteBuffer(sendArgs.Buffer, sendArgs.Offset, sendArgs.Count);

				recvArgs = SocketAsyncEventArgsFactory.Instance.Take(ReceiveBufferSize);
				recvArgs.Completed += ReceiveAsyncCompleted;
				recvBuffer = new ReadBuffer(recvArgs.Buffer, recvArgs.Offset, recvArgs.Count);
			}
			else
			{
				sendBuffer.Reset();
				recvBuffer.SetAvailableLength(0);
			}
		}