public void StopGame(string login) { _gameSessions.RemoveGame(new UserData() { Login = login }); }
public void Delete(string id) { var user = FindById(id); if (user == null) { return; } _userDataAccess.Delete(id); _gameSessions.RemoveGame(user); }
public void StopGame(string login) { _gameSessions.RemoveGame(new UserData() { Login = login }); }
public void Delete(string id) { var user = FindById(id); if (user == null) { return; } _userDataAccess.Delete(id); _gameSessions.RemoveGame(user); }