public EntityState(EntityGame stg, string name) { GameRef = stg; Name = name; }
public GameState(EntityGame stg) : base(stg, "GameState") { }
public TestState(EntityGame eg) : base(eg, "TestState") { Start(); }
public EntityState(EntityGame stg, string name) { GameRef = stg; Name = name; }
public GameState(EntityGame stg) : base(stg, "GameState") { }
public TestState(EntityGame eg) : base(eg, "TestState") { Start(); }