public static void PopulateLocList() { ILocation house = new ILocation(LOCN_ID_HOUSE, "Your House", "This is your home.", 0, 0) { Discovered = true, Revealed = true }; ILocation forest = new ILocation(LOCN_ID_FOREST, "Forest", "It's very quiet and shady.", 1, 0) { MonsterHere = IMonster.MonsterID(2), Discovered = true, QuestReqToSearch = IQuest.QuestID(4), ItemHere = IItem.ItemID(104), AfterSearchText = "When your hand touches the mushroom, you hear an angry growl in the distance." }; ILocation deepforest = new ILocation(LOCN_ID_DEEP_FOREST, "Deep Forest", "It's dark and damp this far into the woods.", 2, 0) { MonsterHere = IMonster.MonsterID(1), QuestReqToSearch = IQuest.QuestID(4), ItemHere = IItem.ItemID(104), AfterSearchText = "As you pick the mushroom, a huge shape rises and knocks you over, before disappearing away to the east. When you look down at your clothes, they are covered in mushroom spores, which you shake off." }; ILocation spidernest = new ILocation(LOCN_ID_SPIDER_NEST, "Spider's Nest", "There are webs everywhere...", 1, 1) { MonsterHere = IMonster.MonsterID(3) }; ILocation graveyard = new ILocation(LOCN_ID_GRAVEYARD, "Graveyard", "It's always eerie walking through a graveyard in the dark.", 1, -1) { MonsterHere = IMonster.MonsterID(0) }; ILocation mushroomgrove = new ILocation(LOCN_ID_MUSHROOM_GROVE, "Mushroom Grove", "Countless small mushrooms are growing on trees and underfoot.", 2, 1) { QuestReqToSearch = IQuest.QuestID(5), BossHere = IMonster.MonsterID(4), AfterSearchText = "During your search, you accidentally step on one of the faintly glowing mushrooms on the ground. There is a howl of rage from behind you, and a huge mushroom turns and charges you!" }; ILocation hut = new ILocation(LOCN_ID_ALCHEMIST_HOUSE, "Hut", "There is a sign outside that says \"Fizzlebrew Alchemy\". Blue smoke is coming out of the chimney.", 3, 0) { QuestReqToSearch = IQuest.QuestID(4), ItemHere = IItem.ItemID(104), AfterSearchText = "After you put the mushroom in your bag, you think you see a lumpy shadow shambling into the woods.", NpcHere = INpc.NpcID(0) }; LocList.Add(house); LocList.Add(forest); LocList.Add(deepforest); LocList.Add(spidernest); LocList.Add(graveyard); LocList.Add(hut); LocList.Add(mushroomgrove); }
public static void PopulateNpcList() { INpc alchemist = new INpc(NPC_ID_ALCHEMIST, "Alchemist Fizzlebrew") { Greetings = "Hello, traveller! I haven't got any potions in stock at the moment.", GiveQuests = { IQuest.QuestID(0), IQuest.QuestID(3), IQuest.QuestID(4), IQuest.QuestID(5) } }; NpcList.Add(alchemist); }
public static void PopulateQuestList() { IQuest RAT_TAILS = new IQuest(QUEST_ID_RATSTAILS, "Rat Catching", 10, 0) { ItemToComplete = new IQuestItem(IItem.ItemID(100), 5), QuestDesc = "Bring the alchemist 5 rat tails.", QuestDialogue = "Hello traveller! \n\nI don't have any potions at the moment, but we can make some together! I'm very old though, so you'll have to gather the ingredients for me." + "\n\nFirst, I need 5 tails from the giant rats in the graveyard.", RewardDialogue = "Excellent, these will do fine." }; IQuest SPIDER_FANGS = new IQuest(QUEST_ID_SPIDERFANGS, "Spider Venom", 10, 0) { ItemToComplete = new IQuestItem(IItem.ItemID(103), 10), QuestDesc = "Bring the alchemist 10 spider fangs.", QuestDialogue = "Next I need some spider venom. Don't look at me like that, it's a normal part of a healing potion." + "\n\nI'll need 10 fangs - that's 5 pairs. Once I have them I'll extract the venom from inside them.", RewardDialogue = "Very nice, I'll start drawing out the venom.", QuestPreReq = IQuest.QuestID(0) }; IQuest MUSHROOM_PICKING = new IQuest(QUEST_ID_MUSHROOMS, "Fungus Hunting", 10, 0) { ItemToComplete = new IQuestItem(IItem.ItemID(104), 3), QuestDesc = "Bring the alchemist 3 mushrooms.", QuestDialogue = "Now, the last ingredient will be a particular mushroom that grows in the forests around here. I think 3 large ones will do." + "Be careful though - last time I sent someone to find some they didn't come back...", RewardDialogue = "A giant...mushroom? How odd.", QuestPreReq = IQuest.QuestID(3) }; IQuest MUSHROOM_SLAYING = new IQuest(QUEST_ID_MUSHROOMBOSS, "Fungus Hunting, Round 2", 30, 15) { ItemToComplete = new IQuestItem(IItem.ItemID(105), 1), QuestDesc = "Defeat the Mushroom Monster.", QuestDialogue = "I think that giant monster shroom must have killed my last apprentice!" + "Can you hunt down that monster and kill it? I'll pay you for your trouble, and you can have the potions for free too!", RewardDialogue = "\"Horace\"...so he really wasn't just hallucinating when he said a mushroom chased him around. " + "As promised, here's your gold and the potions. Thank you, adventurer!", QuestPreReq = IQuest.QuestID(4), RewardItem = new InventoryItem(IItem.ItemID(201), 5) }; QuestList.Add(RAT_TAILS); QuestList.Add(SPIDER_FANGS); QuestList.Add(MUSHROOM_PICKING); QuestList.Add(MUSHROOM_SLAYING); }