Esempio n. 1
0
        public static void Packet_Time(ref byte[] data)
        {
            ByteStream buffer = new ByteStream(data);

            Time.Instance.TimeOfDay = (TimeOfDay)buffer.ReadByte();

            if (Time.Instance.TimeOfDay == TimeOfDay.Dawn)
            {
                C_Text.AddText("A chilling, refreshing, breeze has come with the morning.", (System.Int32)Enums.ColorType.BrightBlue);
            }
            else if (Time.Instance.TimeOfDay == TimeOfDay.Day)
            {
                C_Text.AddText("Day has dawned in this region.", (System.Int32)Enums.ColorType.Yellow);
            }
            else if (Time.Instance.TimeOfDay == TimeOfDay.Dusk)
            {
                C_Text.AddText("Dusk has begun darkening the skies...", (System.Int32)Enums.ColorType.BrightRed);
            }
            else
            {
                C_Text.AddText("Night has fallen upon the weary travelers.", (System.Int32)Enums.ColorType.DarkGray);
            }

            buffer.Dispose();
        }
Esempio n. 2
0
 public void BtnMapReport_Click(object sender, EventArgs e)
 {
     if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
     {
         C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
         return;
     }
     C_NetworkSend.SendRequestMapreport();
 }
Esempio n. 3
0
        public void BtnALoc_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            C_Variables.BLoc = !C_Variables.BLoc;
        }
Esempio n. 4
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        public void BtnSpawnItem_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Creator)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            C_NetworkSend.SendSpawnItem(System.Convert.ToInt32(cmbSpawnItem.SelectedIndex + 1), System.Convert.ToInt32(nudSpawnItemAmount.Value));
        }
Esempio n. 5
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        internal static void SendCraftIt(string recipeName, int amount)
        {
            ByteStream buffer      = new ByteStream(4);
            int        i           = 0;
            int        recipeindex = 0;

            recipeindex = GetRecipeIndex(recipeName);

            if (recipeindex <= 0)
            {
                return;
            }

            //check,check, double check

            //we dont even know the damn recipe xD
            if (C_Types.Player[C_Variables.Myindex].RecipeLearned[recipeindex] == 0)
            {
                return;
            }

            //enough ingredients
            for (i = 1; i <= Constants.MAX_INGREDIENT; i++)
            {
                if (Recipe[recipeindex].Ingredients[i].ItemNum > 0 && C_Quest.HasItem(C_Variables.Myindex, Recipe[recipeindex].Ingredients[i].ItemNum) < (amount * Recipe[recipeindex].Ingredients[i].Value))
                {
                    C_Text.AddText(Strings.Get("crafting", "notenough"), (System.Int32)Enums.ColorType.Red);
                    return;
                }
            }

            //all seems fine...

            buffer.WriteInt32((System.Int32)Packets.ClientPackets.CStartCraft);

            buffer.WriteInt32(recipeindex);
            buffer.WriteInt32(amount);

            C_NetworkConfig.Socket.SendData(buffer.Data, buffer.Head);

            buffer.Dispose();

            CraftTimer        = C_General.GetTickCount();
            CraftTimerEnabled = true;

            BtnCraftEnabled       = false;
            BtnCraftStopEnabled   = false;
            BtnCraftStopEnabled   = false;
            NudCraftAmountEnabled = false;
            LstRecipeEnabled      = false;
            ChkKnownOnlyEnabled   = false;
        }
Esempio n. 6
0
        public void BtnAdminBan_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            if (Microsoft.VisualBasic.Strings.Trim(System.Convert.ToString(txtAdminName.Text)).Length < 1)
            {
                return;
            }

            C_NetworkSend.SendBan(Microsoft.VisualBasic.Strings.Trim(System.Convert.ToString(txtAdminName.Text)));
        }
Esempio n. 7
0
        public void BtnAdminSetSprite_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            if (nudAdminSprite.Value < 1)
            {
                return;
            }

            C_NetworkSend.SendSetSprite(System.Convert.ToInt32(nudAdminSprite.Value));
        }
Esempio n. 8
0
        public void BtnAdminWarpTo_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            // Check to make sure its a valid map #
            if (nudAdminMap.Value > 0 && nudAdminMap.Value <= Constants.MAX_MAPS)
            {
                C_NetworkSend.WarpTo(System.Convert.ToInt32(nudAdminMap.Value));
            }
            else
            {
                C_Text.AddText("Invalid map number.", (System.Int32)Enums.ColorType.BrightRed);
            }
        }
Esempio n. 9
0
        public void LstMaps_DoubleClick(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Mapper)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            // Check to make sure its a valid map #
            if (lstMaps.FocusedItem.Index + 1 > 0 && lstMaps.FocusedItem.Index + 1 <= Constants.MAX_MAPS)
            {
                C_NetworkSend.WarpTo(System.Convert.ToInt32(lstMaps.FocusedItem.Index + 1));
            }
            else
            {
                C_Text.AddText("Invalid map number: " + (lstMaps.FocusedItem.Index + 1), (System.Int32)Enums.QColorType.AlertColor);
            }
        }
Esempio n. 10
0
        public void BtnAdminSetAccess_Click(object sender, EventArgs e)
        {
            if (C_Player.GetPlayerAccess(C_Variables.Myindex) < (int)Enums.AdminType.Creator)
            {
                C_Text.AddText("You need to be a high enough staff member to do this!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            if (Microsoft.VisualBasic.Strings.Trim(System.Convert.ToString(txtAdminName.Text)).Length < 2)
            {
                return;
            }

            if (Information.IsNumeric(Microsoft.VisualBasic.Strings.Trim(System.Convert.ToString(txtAdminName.Text))) || cmbAccess.SelectedIndex < 0)
            {
                return;
            }

            C_NetworkSend.SendSetAccess(Microsoft.VisualBasic.Strings.Trim(System.Convert.ToString(txtAdminName.Text)), System.Convert.ToByte(cmbAccess.SelectedIndex));
        }
Esempio n. 11
0
        internal static void ForgetSkill(int skillslot)
        {
            ByteStream buffer = new ByteStream(4);

            // Check for subscript out of range
            if (skillslot < 1 || skillslot > Constants.MAX_PLAYER_SKILLS)
            {
                return;
            }

            // dont let them forget a skill which is in CD
            if (C_Variables.SkillCd[skillslot] > 0)
            {
                C_Text.AddText("Cannot forget a skill which is cooling down!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            // dont let them forget a skill which is buffered
            if (C_Variables.SkillBuffer == skillslot)
            {
                C_Text.AddText("Cannot forget a skill which you are casting!", (System.Int32)Enums.QColorType.AlertColor);
                return;
            }

            if (C_Variables.PlayerSkills[skillslot] > 0)
            {
                buffer.WriteInt32((System.Int32)Packets.ClientPackets.CForgetSkill);
                buffer.WriteInt32(skillslot);
                C_NetworkConfig.Socket.SendData(buffer.Data, buffer.Head);
            }
            else
            {
                C_Text.AddText("No skill found.", (System.Int32)Enums.QColorType.AlertColor);
            }

            buffer.Dispose();
        }
Esempio n. 12
0
        public static void Packet_TradeStatus(ref byte[] data)
        {
            int        tradestatus = 0;
            ByteStream buffer      = new ByteStream(data);

            tradestatus = buffer.ReadInt32();

            switch (tradestatus)
            {
            case 0:                     // clear
                break;

            //frmMainGame.lblTradeStatus.Text = ""
            case 1:                     // they've accepted
                C_Text.AddText(Strings.Get("trade", "tradestatusok"), (System.Int32)Enums.ColorType.White);
                break;

            case 2:                     // you've accepted
                C_Text.AddText(Strings.Get("trade", "tradestatuswait"), (System.Int32)Enums.ColorType.White);
                break;
            }

            buffer.Dispose();
        }