Esempio n. 1
0
 private void GameForm_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Escape)
     {
         State.showControls();
         Timer.Enabled = false;
         Invalidate();
         //State.RestartGame(Inputs);
     }
     else if (Timer.Enabled)
     {
         Inputs.addKey(e);
     }
     else if (e.KeyCode == Keys.Enter)
     {
         if (message == failureMessage)
         {
             State.showControls();
             Invalidate();
         }
         else
         {
             State.RestartGame(Inputs);
             Timer.Enabled = true;
         }
     }
 }