public void OnSceneUnloaded(Scene scene) { if (scene.name.Contains("Environment")) { RequestCoordinator.EnvironmentSwitched(scene.name, SceneLoadMode.Unload); } }
private IEnumerator <WaitForSeconds> TimeOut() { timingOut = true; yield return(new WaitForSeconds(timeLimit)); RequestCoordinator.UnregisterPS(key, mode); yield break; }
public void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode) { if (!init) { init = true; SharedCoroutineStarter.instance.StartCoroutine(WaitForMenu()); } if (scene.name.Contains("Environment")) { RequestCoordinator.EnvironmentSwitched(scene.name, SceneLoadMode.Load); } }
private static void SUBHandler(IChatMessage twitchMsg) { if (!twitchMsg.IsSystemMessage) { return; } Log($"Received System Message: {twitchMsg.Message}"); if (twitchMsg.Message.StartsWith("⭐") || twitchMsg.Message.StartsWith("👑")) { Log($"Received System Message: {twitchMsg.Message}; Should be Sub."); RequestCoordinator.subRain(); } }
private static IEnumerator EnqueueEmote(IChatEmote emote, byte count) { yield return(null); RequestCoordinator.EmoteQueue(emote, count); }
private static void Init() { TwitchMSGHandler.onLoad(); RequestCoordinator.OnLoad(); }
private void TestSubRainClickAction() => RequestCoordinator.subRain();