/// <summary> /// Initializes a new instance of the <see cref="Emgu.CV.Mat"/> class from NSImage /// </summary> /// <param name="mode">The color conversion mode. By default, it convert the UIImage to BGRA color type to preserve all the image channels.</param> /// <param name="nsImage">The NSImage.</param> public UMat(NSImage nsImage, ImreadModes mode = ImreadModes.AnyColor) : this() { using (CGImage cgImage = nsImage.CGImage) { CvInvoke.ConvertCGImageToArray(cgImage, this, mode); } }
/// <summary> /// Initializes a new instance of the <see cref="Emgu.CV.Mat"/> class from CGImage /// </summary> /// <param name="mode">The color conversion mode. By default, it convert the UIImage to BGRA color type to preserve all the image channels.</param> /// <param name="cgImage">The CGImage.</param> public UMat(CGImage cgImage, ImreadModes mode = ImreadModes.AnyColor) : this() { CvInvoke.ConvertCGImageToArray(cgImage, this, mode); }