Esempio n. 1
0
 void OnPingTimeOut()
 {
     if (isConnected == true)
     {
         Debug.LogError("OnPingTimeOut: lastPongTime: " + (Time.realtimeSinceStartup - lastPongTime));
         onDisconnectFunction?.Invoke();
         isConnected = false;
         client.ForceToReconnect();
     }
 }
 void OnPingTimeOut()
 {
     if (isConnected == true)
     {
         Debug.LogError("OnPingTimeOut: lastPongTime: " + (Time.realtimeSinceStartup - lastPongTime));
         //onDisconnectFunction?.Invoke();  //this will just declare some action to the upper
         //layer so further we can use it to do something
         //whenever this action is called. it's not needed by now.
         isConnected = false;
         client.ForceToReconnect();
     }
 }