Esempio n. 1
0
        ShallowAudioSource MemberPlay(AudioClip clip, Vector2 location, bool loop = false, BeatValue beat = DEFAULT_BEAT, float volume = 1.0f)
        {
            ShallowAudioSource source = GetShallowAudioSource(clip);

            source.loop     = loop;
            source.position = location;
            source.volume   = volume;
            source.Start(beat);

            return(source);
        }
Esempio n. 2
0
        ShallowAudioSource GetShallowAudioSource(AudioClip clip)
        {
            AudioSource source = GetAudioSource(true, 1.0f);

            source.clip = clip;
            ShallowAudioSource shallowSource = new ShallowAudioSource(source);

            if (!shallowAudioSources.ContainsKey(source))
            {
                shallowAudioSources.Add(source, shallowSource);
            }
            else
            {
                shallowAudioSources[source] = shallowSource;
            }

            return(shallowSource);
        }