public void EnableFloorButton(TypeFloor typeFloor) { FloorButton button = new FloorButton(); if (typeFloor == TypeFloor.floorup) { var btnup = ltFloorButton.Find(name => name.Name == "up"); var btndown = ltFloorButton.Find(name => name.Name == "down"); button.HideButton(btndown._Button); button.ShowButton(btnup._Button); } if (typeFloor == TypeFloor.floordown) { var btnup = ltFloorButton.Find(name => name.Name == "up"); var btndown = ltFloorButton.Find(name => name.Name == "down"); button.ShowButton(btndown._Button); button.HideButton(btnup._Button); } if (typeFloor == TypeFloor.floorboth) { var btnup = ltFloorButton.Find(name => name.Name == "up"); var btndown = ltFloorButton.Find(name => name.Name == "down"); button.ShowButton(btndown._Button); button.ShowButton(btnup._Button); } }
public void CreateButton(string name, Button button) { FloorButton _floorButton = new FloorButton(name, button); ltFloorButton.Add(_floorButton); }