Esempio n. 1
0
 public JsonResult SubmitUser(Game_QAVolunteer vt)
 {
     IEnumerable<Game_QAVolunteer> volunteers = WMFactory.GameQAVolunteer.FindByConditions(null, f => f.Oid == vt.Oid);
     bool flag = false;
     if (volunteers.Count() <= 0)
     {
         vt.CreateUser = "******";
         vt.TntId = Guid.Parse("cfe404ea-fe5b-4a85-87f0-b2701929462c");
         flag = WMFactory.GameQAVolunteer.Insert(vt);
     }
     else
     {
         Game_QAVolunteer vtnew = volunteers.First();
         vtnew.VtAddress = vt.VtAddress;
         vtnew.VTName = vt.VTName;
         vtnew.VtPhone = vt.VtPhone;
         vtnew.VtReason = vt.VtReason;
         vtnew.ModifyUser = "******";
         flag = WMFactory.GameQAVolunteer.Update(vtnew);
     }
     if (flag)
         return Json(ResultMsg.Success("报名成功!"));
     else
         return Json(ResultMsg.Failure("报名失败!"));
 }
 public JsonResult Post(Game_QAVolunteer _t)
 {
     if (WMFactory.GameQAVolunteer.Insert(_t))
         return Json(ResultMsg.Success("新增成功!"));
     else
         return Json(ResultMsg.Failure("新增失败,请您重试!"));
 }
 public JsonResult Delete(Game_QAVolunteer _t)
 {
     if (WMFactory.GameQAVolunteer.Delete(s => s.Id == _t.Id ))
         return Json(ResultMsg.Success("删除成功!"));
     else
         return Json(ResultMsg.Failure("删除失败,请您重试!"));
 }
 public JsonResult Put(Game_QAVolunteer _t)
 {
     IGameQAVolunteerService service = WMFactory.GameQAVolunteer;
     Game_QAVolunteer entity = service.GetById(_t.Id.ToString());
     entity = AutoMapper<Game_QAVolunteer, Game_QAVolunteer>.Convert(_t, entity);
     if (service.Update(entity))
         return Json(ResultMsg.Success("更新成功!"));
     else
         return Json(ResultMsg.Failure("更新失败,请您重试!"));
 }