public static void OnLoad() { if (ObjectManager.Player.CharacterName != "Rumble") { return; } _ignite = Player.GetSpellSlot("summonerdot"); spells[Spells.R].SetSkillshot(0.25f, 110, 2500, false, false, SkillshotType.Line); spells[Spells.R1].SetSkillshot(0.25f, 110, 2600, false, false, SkillshotType.Line); spells[Spells.E].SetSkillshot(0.45f, 90, 1200, true, true, SkillshotType.Line); ElRumbleMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
public static void OnLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Rumble") { return; } Notifications.AddNotification("ElRumble by jQuery", 5000); _ignite = Player.GetSpellSlot("summonerdot"); spells[Spells.R].SetSkillshot(1700, 120, 1400, false, SkillshotType.SkillshotLine); spells[Spells.R1].SetSkillshot(0.25f, 110, 2600, false, SkillshotType.SkillshotLine); spells[Spells.E].SetSkillshot(0.5f, 90, 1200, true, SkillshotType.SkillshotLine); ElRumbleMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.OnDraw; }