Esempio n. 1
0
        public static void OnLoad()
        {
            if (ObjectManager.Player.CharacterName != "Rumble")
            {
                return;
            }

            _ignite = Player.GetSpellSlot("summonerdot");

            spells[Spells.R].SetSkillshot(0.25f, 110, 2500, false, false, SkillshotType.Line);
            spells[Spells.R1].SetSkillshot(0.25f, 110, 2600, false, false, SkillshotType.Line);
            spells[Spells.E].SetSkillshot(0.45f, 90, 1200, true, true, SkillshotType.Line);

            ElRumbleMenu.Initialize();
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += OnDraw;
        }
Esempio n. 2
0
        public static void OnLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Rumble")
            {
                return;
            }

            Notifications.AddNotification("ElRumble by jQuery", 5000);
            _ignite = Player.GetSpellSlot("summonerdot");

            spells[Spells.R].SetSkillshot(1700, 120, 1400, false, SkillshotType.SkillshotLine);
            spells[Spells.R1].SetSkillshot(0.25f, 110, 2600, false, SkillshotType.SkillshotLine);
            spells[Spells.E].SetSkillshot(0.5f, 90, 1200, true, SkillshotType.SkillshotLine);

            ElRumbleMenu.Initialize();
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += Drawings.OnDraw;
        }