Esempio n. 1
0
        private bool CollisionWithEgg(Fixture f1, Fixture f2,
                                      Contact contact, EggEntity egg)
        {
            if (CurrentState == State.BeingSuckedIn)
            {
                return(false);
            }

            HitEgg = true;
            egg.SwitchToDeathState();
            return(true);
        }
Esempio n. 2
0
        private bool CollisionWithEgg(Fixture f1, Fixture f2,
            Contact contact, EggEntity egg)
        {
            if (CurrentState == State.BeingSuckedIn)
                return false;

            HitEgg = true;
            egg.SwitchToDeathState();
            return true;
        }