void GetSetDevTool()
 {
     if (GetDevTool() == null)
     {
         devTool = CreateDevToolAsset();
     }
     else
     {
         devTool = GetDevTool();
     }
 }
        VRGestureDevTool CreateDevToolAsset()
        {
            VRGestureDevTool instance   = CreateInstance <VRGestureDevTool>();
            string           parentPath = Application.dataPath + RESOURCES_PATH.Substring(RESOURCES_PATH.IndexOf('/'));
            //Debug.Log("parentPath: " + parentPath);
            string devToolDirectoryPath = parentPath + "Dev/";

            Debug.Log(devToolDirectoryPath);
            if (!Directory.Exists(devToolDirectoryPath))
            {
                Directory.CreateDirectory(devToolDirectoryPath);
            }
            AssetDatabase.CreateAsset(instance, DEV_TOOL_PATH);
            return(instance);
        }