Esempio n. 1
0
        public async System.Threading.Tasks.Task <ResourceInfo> CreateEmptyResource(string Absfolder, EditorCommon.Resources.IResourceCreateData createData)
        {
            await EngineNS.Thread.AsyncDummyClass.DummyFunc();

            var result = new ShadingEnvResourceInfo();

            var mcd = createData as ShadingEnvCreateData;

            if (EngineNS.CEngine.Instance.FileManager.GetFileExtension(mcd.ResourceName) != EngineNS.CEngineDesc.ShadingEnvExtension)
            {
                mcd.ResourceName = mcd.ResourceName + EngineNS.CEngineDesc.ShadingEnvExtension;
            }

            var ipWin  = createData as InputWindow.InputWindow;
            var reName = EngineNS.CEngine.Instance.FileManager._GetRelativePathFromAbsPath(Absfolder + "/" + mcd.ResourceName, EngineNS.CEngine.Instance.FileManager.Content);

            result.ResourceName = RName.GetRName(reName);
            var senv = EngineNS.CEngine.Instance.ShadingEnvManager.NewGfxShadingEnv(
                typeof(EngineNS.Graphics.CGfxShadingEnv),
                RName.GetRName(reName), mcd.Shader);

            senv.SaveShadingEnv();

            return(result);
        }
Esempio n. 2
0
        protected override async System.Threading.Tasks.Task <ResourceInfo> CreateResourceInfoFromResourceOverride(RName resourceName)
        {
            await EngineNS.Thread.AsyncDummyClass.DummyFunc();

            var result = new ShadingEnvResourceInfo();

            result.ResourceName = resourceName;

            return(result);
        }