Esempio n. 1
0
        public void Draw(Canvas canvas)
        {
            foreach (IUpdateable up in updateables)
            {
                up.Update();
            }

            canvas.SetClearColor(BackgroundColor);
            canvas.Clear();

            foreach (IDrawable drawable in drawables)
            {
                drawable.Draw(canvas);
            }

            canvas.Present();
        }
Esempio n. 2
0
        private void Init()
        {
            CursorHandler.SetMainForm(this);

            GameApp.Init();
            TextRenderer.Init();

            objectsTree.Nodes.Add(GameApp.GetTreeNode());
            GameApp.OnTreeNodeAdd();

            pbDraw.Init();
            canvas = pbDraw.GetCanvas();
            canvas.SetClearColor(Color.Black);

            PropPanelLoader.SetMainPropPanel(propPanel);
            TextureFactory.SetDevicePtr(canvas.GetDevice());

            GameApp.ShowPropsPanel();

            ToolManager.SetCurrentTool(new InteractionTool());

            fpsCounter = new System.Diagnostics.Stopwatch();
        }