static Initializer() { if (!EditorPrefs.GetBool("Ebs_IsInit")) { Debug.Log("<b><color=cyan>[Easy Build System]</color></b> : Loading <b>Easy Build System</b> on this project ..."); MainEditor.CheckLayers(); Debug.Log("<b><color=cyan>[Easy Build System]</color></b> : The system has been correctly initialized !"); EditorPrefs.SetBool("Ebs_IsInit", true); } }
public static void EditorCheckLayer() { MainEditor.CheckLayers(); }