Esempio n. 1
0
        // editor gui window
        void OnGUI()
        {
            if (instance == null)
            {
                instance = (PrefabStamper)GetWindow(typeof(PrefabStamper));
            }

            isEnabled = EditorGUILayout.Toggle("Enabled", isEnabled);

            EditorGUILayout.LabelField("Current stamp", currentStampName);

            targetLayer = EditorGUILayout.LayerField("Target layer", targetLayer);

            alignToNormal = EditorGUILayout.Toggle("Align to Normal", alignToNormal);
            randomYRot    = EditorGUILayout.Toggle("Randomize Y Rotation", randomYRot);

            sizeVariation = EditorGUILayout.Toggle("Randomize Scale", sizeVariation);

            GUI.enabled = sizeVariation;
            Rect r = EditorGUILayout.BeginHorizontal();

            GUILayout.Label("Min " + smallest.ToString());
            GUILayout.FlexibleSpace();
            GUILayout.Label(largest.ToString() + " Max");
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.MinMaxSlider(ref smallest, ref largest, 0.25f, 2.0f);

            GUI.enabled = true;

            if (GUILayout.Button("Done", GUILayout.MinHeight(30)))
            {
                instance.Close();
            }
        }
Esempio n. 2
0
        // main loop
        static void OnScene(SceneView sceneview)
        {
            if (isEnabled == false)
            {
                return;
            }

            if (Event.current.alt) // lat key is down
            {
                return;
            }

            if (instance == null)
            {
                instance = (PrefabStamper)GetWindow(typeof(PrefabStamper));
            }

            if (instance.Stamp == null)
            {
                return;
            }

            // get raycast hit for preview circle
            Ray        ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition);
            RaycastHit hit;

            if (Physics.Raycast(ray, out hit, Mathf.Infinity, 1 << targetLayer))
            {
                Handles.color = Color.blue;
                // FIXME not accurate radius/area
                Handles.DrawWireDisc(hit.point, hit.normal, instance.Stamp.bounds.extents.magnitude * 0.5f);
                //Handles.DrawWireCube(hit.point, instance.Stamp.bounds.size);
                HandleUtility.Repaint();
            }

            // left mouse button is down
            if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
            {
                PaintStamp();
                Event.current.Use();
            }

            if (Event.current.type == EventType.MouseUp)
            {
                instance.stampedTransforms.Clear();
            }

            // move stamp with mouse
            if (instance.stampedTransforms.Count > 0)
            {
                UpdateStamper();
            }

            // stops selecting other objects
            if (Event.current.type == EventType.Layout)
            {
                HandleUtility.AddDefaultControl(0);
            }
        }
Esempio n. 3
0
        public static void Init()
        {
            if (LayerMask.GetMask("Terrain") > 0)
            {
                targetLayer = LayerMask.NameToLayer("Terrain");
            }

            // Get existing open window or if none, make a new one:
            PrefabStamper window = (PrefabStamper)GetWindow(typeof(PrefabStamper));

            window.Show();
            window.titleContent.text = "PrefabStamper";
            window.minSize           = new Vector2(248, 188);
            window.maxSize           = new Vector2(250, 190);
            instance = window;
        }