Esempio n. 1
0
 //--------------- Khu mat khuat ------------------
 public static void khuMatKhuat(ref B_Rep w, Vector v)
 {
     Vector n;
     for (int i = 0; i < w.nPoly - 2; i++)
     {
         n = w.poly[i].PVector;
         if (n.x * v.x + n.y * v.y + n.z * v.z < 0) w.poly[i].Visible = 0;
         else w.poly[i].Visible = 1;
     }
 }
Esempio n. 2
0
        public static void tinhPhapVector(ref B_Rep w, double phiTraiDat, double tetaTraiDat)
        {
            Point3D p1 = new Point3D();
            Point3D p2 = new Point3D();
            Point3D p3 = new Point3D();
            Vector n = new Vector();

            for (int i = 0; i < w.nPoly - 2; i++)
            {

                p1 = w.vert[w.poly[i].Vertexes[0]];
                p2 = w.vert[w.poly[i].Vertexes[1]];
                p3 = w.vert[w.poly[i].Vertexes[2]];

                DoiHeToaDo(ref p1, 200, phiTraiDat, tetaTraiDat);
                DoiHeToaDo(ref p2, 200, phiTraiDat, tetaTraiDat);
                DoiHeToaDo(ref p3, 200, phiTraiDat, tetaTraiDat);

                n.x = p1.y * (p2.z - p3.z) + p2.y * (p3.z - p1.z) + p3.y * (p1.z - p2.z);
                n.y = p1.z * (p2.x - p3.x) + p2.z * (p3.x - p1.x) + p3.z * (p1.x - p2.x);
                n.z = p1.x * (p2.y - p3.y) + p2.x * (p3.y - p1.y) + p3.x * (p1.y - p2.y);
                w.poly[i].PVector = n;
            }
        }
Esempio n. 3
0
 public void khuMatKhuat(Vector vTraiDat)
 {
     Drawing.khuMatKhuat(ref this.wireFrame, vTraiDat);
 }