Esempio n. 1
0
        private ConnectionEdge FindLargest(Polygon testHole)
        {
            Rational       maximum = 0;
            ConnectionEdge maxEdge = null;
            Vector3m       v0      = testHole.Start.Origin;
            Vector3m       v1      = testHole.Start.Next.Origin;

            foreach (var connectionEdge in testHole.GetPolygonCirculator())
            {
                // we take the first two points as a reference line

                if (Misc.GetOrientation(v0, v1, connectionEdge.Origin, Normal) < 0)
                {
                    var r = Misc.PointLineDistance(v0, v1, connectionEdge.Origin);
                    if (r > maximum)
                    {
                        maximum = r;
                        maxEdge = connectionEdge;
                    }
                }
            }
            if (maxEdge == null)
            {
                return(testHole.Start);
            }
            return(maxEdge);
        }
Esempio n. 2
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        public static bool PointInOrOnTriangle(Vector3m prevPoint, Vector3m curPoint, Vector3m nextPoint, Vector3m nonConvexPoint, Vector3m normal)
        {
            var res0 = Misc.GetOrientation(prevPoint, nonConvexPoint, curPoint, normal);
            var res1 = Misc.GetOrientation(curPoint, nonConvexPoint, nextPoint, normal);
            var res2 = Misc.GetOrientation(nextPoint, nonConvexPoint, prevPoint, normal);

            return(res0 != 1 && res1 != 1 && res2 != 1);
        }
Esempio n. 3
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 private bool PointsOnLine(Polygon pointList)
 {
     foreach (var connectionEdge in pointList.GetPolygonCirculator())
     {
         if (Misc.GetOrientation(connectionEdge.Prev.Origin, connectionEdge.Origin, connectionEdge.Next.Origin, Normal) != 0)
         {
             return(false);
         }
     }
     return(true);
 }
Esempio n. 4
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        private List <ConnectionEdge> FindNonConvexPoints(Polygon p)
        {
            List <ConnectionEdge> resultList = new List <ConnectionEdge>();

            foreach (var connectionEdge in p.GetPolygonCirculator())
            {
                if (Misc.GetOrientation(connectionEdge.Prev.Origin, connectionEdge.Origin, connectionEdge.Next.Origin, Normal) != 1)
                {
                    resultList.Add(connectionEdge);
                }
            }
            return(resultList);
        }
Esempio n. 5
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        private ConnectionEdge FindVisiblePoint(Candidate I, List <Polygon> polygons, ConnectionEdge M, Vector3m direction)
        {
            ConnectionEdge P = null;

            if (I.Origin.Origin.X > I.Origin.Next.Origin.X)
            {
                P = I.Origin;
            }
            else
            {
                P = I.Origin.Next;
            }

            List <ConnectionEdge> nonConvexPoints = FindNonConvexPoints(polygons[I.PolyIndex]);


            nonConvexPoints.Remove(P);

            var m = M.Origin;
            var i = I.I;
            var p = P.Origin;
            List <ConnectionEdge> candidates = new List <ConnectionEdge>();

            // invert i and p if triangle is oriented CW
            if (Misc.GetOrientation(m, i, p, Normal) == -1)
            {
                var tmp = i;
                i = p;
                p = tmp;
            }

            foreach (var nonConvexPoint in nonConvexPoints)
            {
                if (Misc.PointInOrOnTriangle(m, i, p, nonConvexPoint.Origin, Normal))
                {
                    candidates.Add(nonConvexPoint);
                }
            }
            if (candidates.Count == 0)
            {
                return(P);
            }
            return(FindMinimumAngle(candidates, m, direction));
        }
Esempio n. 6
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        private Candidate FindPointI(ConnectionEdge M, List <Polygon> polygons, int holeIndex, Vector3m direction)
        {
            Candidate candidate = new Candidate();

            for (int i = 0; i < polygons.Count; i++)
            {
                if (i == holeIndex) // Don't test the hole with itself
                {
                    continue;
                }
                foreach (var connectionEdge in polygons[i].GetPolygonCirculator())
                {
                    Rational rayDistanceSquared;
                    Vector3m intersectionPoint;

                    if (RaySegmentIntersection(out intersectionPoint, out rayDistanceSquared, M.Origin, direction, connectionEdge.Origin,
                                               connectionEdge.Next.Origin, direction))
                    {
                        if (rayDistanceSquared == candidate.currentDistance)  // if this is an M/I edge, then both edge and his twin have the same distance; we take the edge where the point is on the left side
                        {
                            if (Misc.GetOrientation(connectionEdge.Origin, connectionEdge.Next.Origin, M.Origin, Normal) == 1)
                            {
                                candidate.currentDistance = rayDistanceSquared;
                                candidate.Origin          = connectionEdge;
                                candidate.PolyIndex       = i;
                                candidate.I = intersectionPoint;
                            }
                        }
                        else if (rayDistanceSquared < candidate.currentDistance)
                        {
                            candidate.currentDistance = rayDistanceSquared;
                            candidate.Origin          = connectionEdge;
                            candidate.PolyIndex       = i;
                            candidate.I = intersectionPoint;
                        }
                    }
                }
            }
            return(candidate);
        }
Esempio n. 7
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        private bool IsConvex(ConnectionEdge curPoint)
        {
            int orientation = Misc.GetOrientation(curPoint.Prev.Origin, curPoint.Origin, curPoint.Next.Origin, Normal);

            return(orientation == 1);
        }