public static Query ( |
||
res | ||
query | string | |
return | bool |
public static void SetOwner(int itemID, int ownerID) { Database.Query("UPDATE invtypes SET ownerID=" + ownerID + " WHERE itemID=" + itemID); }
public static void UnloadItem(ulong itemID) { Database.Query("UPDATE entity SET nodeID=0 WHERE itemID=" + itemID); }
public static void SetItemFlag(int itemID, int flag) { Database.Query("UPDATE invtypes SET flag=" + flag + " WHERE itemID=" + itemID); }
public static void SetLocation(int itemID, int locationID) { Database.Query("UPDATE invtypes SET locationID=" + locationID + " WHERE itemID=" + itemID); }
public static void SetItemName(int itemID, string name) { Database.Query("UPDATE invtypes SET itemName='" + name + "' WHERE itemID=" + itemID); }
public static void SetSingleton(int itemID, bool singleton) { Database.Query("UPDATE invtypes SET singleton=" + singleton + " WHERE itemID=" + itemID); }
public static void SetQuantity(int itemID, int quantity) { Database.Query("UPDATE invtypes SET quantity=" + quantity + " WHERE itemID=" + itemID); }
public static void SetCustomInfo(int itemID, string customInfo) { Database.Query("UPDATE invtypes SET customInfo='" + customInfo + "' WHERE itemID=" + itemID); }
public static void SetBlueprintInfo(int itemID, bool copy, int materialLevel, int productivityLevel, int licensedProductionRunsRemaining) { Database.Query("UPDATE invblueprints SET blueprintID=" + itemID + " copy=" + copy + " materialLevel=" + materialLevel + " licensedProductionRunsRemaining=" + licensedProductionRunsRemaining); }