public EVEMaterial(EVEItem item, int quantity, double damage, bool isExtra) { this.item = item; this.quantity = quantity; this.damage = damage; this.isExtra = isExtra; }
public static double GetBaseInventionChance(string typeName) { EVEItem item = EVECache.GetItem(typeName); switch (item.GroupID) { case 25: case 420: case 513: case 893: case 902: case 324: case 830: case 831: case 541: case 834: return(0.3); case 26: case 28: case 894: case 906: case 833: case 358: case 832: case 380: return(0.25); case 27: case 419: case 898: case 900: case 540: return(0.2); default: return(0.4); } }