Esempio n. 1
0
        public void Awake()
        {
            _rf = this.GetParent <UI>().GameObject.GetComponent <ReferenceCollector>();

            Root = _rf.Get <GameObject>("Root");

            tweenEffectComponent = AddComponent <TweenEffectComponent>();

            tweenEffectComponent.Add(TweenAnimationIdType.DDZOverPanel, Root.transform);

            tweenEffectComponent.Play(TweenAnimationIdType.DDZOverPanel);

            Title = _rf.Get <GameObject>("Title").GetComponent <Image>();

            baseScoreLab = _rf.Get <GameObject>("baseScoreLab").GetComponent <Text>();

            bombScoreLab = _rf.Get <GameObject>("bombScoreLab").GetComponent <Text>();

            FlowerScoreLab = _rf.Get <GameObject>("FlowerScoreLab").GetComponent <Text>();

            LoseLab = _rf.Get <GameObject>("LoseLab");

            winLab = _rf.Get <GameObject>("winLab");

            Bg = _rf.Get <GameObject>("Bg").GetComponent <Image>();

            ButtonHelper.RegisterButtonEvent(_rf, "mask", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZUIFactory.overPanel.Remove();

                DDZConfig.GameScene.DDZReadyPlugin.Show();

                DDZGameConfigComponent.Instance.Clear();
            });

            ButtonHelper.RegisterButtonEvent(_rf, "ChangeTableBtn", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZConfig.GameScene.RequestChangeRoom();
            });

            ButtonHelper.RegisterButtonEvent(_rf, "ContinueBtn", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZUIFactory.overPanel.Remove();

                DDZConfig.GameScene.Reset();

                DDZConfig.GameScene.RequestPrepare();

                DDZGameConfigComponent.Instance.Clear();
            });

            this.InitData();
        }
Esempio n. 2
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        public override void Init()
        {
            base.Init();

            ChangeHeadView     = ReferenceCollector.Get <GameObject>("ChangeHeadView");
            ChangeNameView     = ReferenceCollector.Get <GameObject>("ChangeNameView");
            NormalInfoView     = ReferenceCollector.Get <GameObject>("NormalInfoView");
            _changePlayerName  = ReferenceCollector.Get <GameObject>("ChangePlayerNameBtn");
            _confirmChangeName = ReferenceCollector.Get <GameObject>("ConfirmChangeName");
            _cancelChangeName  = ReferenceCollector.Get <GameObject>("CancelChangeName");

            HeadIcon        = ReferenceCollector.GetComponent <Image>("HeadIcon");
            PlayerName      = ReferenceCollector.GetComponent <Text>("PlayerName");
            GoldTxtLab      = ReferenceCollector.GetComponent <Text>("GoldTxtLab");
            IDLab           = ReferenceCollector.GetComponent <Text>("IDLab");
            BindPhoneNumLab = ReferenceCollector.GetComponent <Text>("BindPhoneNumLab");

            _changeNameInput = ReferenceCollector.GetComponent <InputField>("ChangeNameInput");

            _changePlayerName.GetComponent <Button>().onClick.AddListener(OnChangeUserName);
            _confirmChangeName.GetComponent <Button>().onClick.AddListener(OnConfirmChangeName);
            _cancelChangeName.GetComponent <Button>().onClick.AddListener(OnCancelChangeName);
            ReferenceCollector.GetComponent <Button>("ChangeHeadBtn").onClick.AddListener(OnChangeHead);
            ReferenceCollector.GetComponent <Button>("CopyBtn").onClick.AddListener(OnCopyUserId);
            ReferenceCollector.GetComponent <Button>("ConfirmChangeHeadBtn").onClick.AddListener(OnConfirmChangeHead);
            ReferenceCollector.GetComponent <Button>("UpgradeBtn").onClick.AddListener(OnUpgradeBtn);
            ReferenceCollector.GetComponent <Button>("ChangePwdBtn").onClick.AddListener(OnChangePwd);
            ReferenceCollector.GetComponent <Button>("CloseChangeHead").onClick.Add(OnCloseChangeHead);

            changeHeadIcon = ReferenceCollector.GetComponent <Image>("changeHeadIcon");
            NameInputField = ReferenceCollector.GetComponent <InputField>("NameInputField");

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "SaveNameBtn", () =>
            {
                this.OnConfirmChangeName();
            });

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "CloseChangeName", () =>
            {
                ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);

                this.ChangeNameView.SetActive(false);
            });

            ChangeHeadObjs = ReferenceCollector.Get <GameObject>("ChangeHeadObjs").transform;
            for (int i = 0; i < ChangeHeadObjs.childCount; i++)
            {
                var index = i + 0;
                var btn   = ChangeHeadObjs.GetChild(i);
                btn.GetComponent <Button>().onClick.AddListener(() =>
                {
                    ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);
                    SelectChangeHead(btn.GetChild(2).gameObject, index);
                });
            }

            ReferenceCollector.GetComponent <Button>("mask").onClick.AddListener(OnClickSubClose);

            UpgradeBtn = ReferenceCollector.Get <GameObject>("UpgradeBtn");

            ChangePwdBtn = ReferenceCollector.Get <GameObject>("ChangePwdBtn");

            pwdBtnOldPos = ChangePwdBtn.transform.localPosition;

            UpgradeBtn.SetActive(false);

            ChangePwdBtn.transform.localPosition = new Vector3(pwdBtnOldPos.x - 200, pwdBtnOldPos.y, 0);

            Initial();
        }
Esempio n. 3
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        public void Awake()
        {
            _rf = this.GetParent <UI>().GameObject.GetComponent <ReferenceCollector>();

            mask = _rf.Get <GameObject>("mask").GetComponent <Button>();

            Root = _rf.Get <GameObject>("Root");

            CloseButton = _rf.Get <GameObject>("CloseButton").GetComponent <Button>();

            pxjsView = _rf.Get <GameObject>("pxjsView");

            wfjsView = _rf.Get <GameObject>("wfjsView");

            pxjsBtn = _rf.Get <GameObject>("pxjsBtn").transform.Find("Text").GetComponent <Text>();

            wfjsBtn = _rf.Get <GameObject>("wfjsBtn").transform.Find("Text").GetComponent <Text>();

            pxBtn = _rf.Get <GameObject>("pxjsBtn").GetComponent <Image>();

            wfBtn = _rf.Get <GameObject>("wfjsBtn").GetComponent <Image>();

            mask.onClick.AddListener(() => { OnClose(); });

            CloseButton.onClick.AddListener(() => { OnClose(); });

            ButtonHelper.RegisterButtonEvent(_rf, "pxjsBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                pxjsBtn.color = Color.yellow;

                wfjsBtn.color = Color.black;

                pxBtn.sprite = SpriteHelper.GetSprite("ddzgame", "DDZ2_youxuanzhong@2x");

                wfBtn.sprite = SpriteHelper.GetSprite("ddzgame", "DDZ2_zuoweixuan@2x");

                pxjsView.SetActive(true);

                wfjsView.SetActive(false);
            });

            ButtonHelper.RegisterButtonEvent(_rf, "wfjsBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                pxjsBtn.color = Color.black;

                wfjsBtn.color = Color.yellow;

                pxBtn.sprite = SpriteHelper.GetSprite("ddzgame", "DDZ2_youweixuan@2x");

                wfBtn.sprite = SpriteHelper.GetSprite("ddzgame", "DDZ2_zuoxuanzhong@2x");

                pxjsView.SetActive(false);

                wfjsView.SetActive(true);
            });

            Root.transform.localScale = Vector3.zero;

            Root.transform.DOScale(1f, 0.2f);
        }
Esempio n. 4
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        public GameLobbyTopPlugin Awake(GameObject panel)
        {
            this.panel = panel;

            this.PlayerInfoBg = this.panel.transform.Find("PlayerInfoBg").GetComponent <Image>();

            this.lobby = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIHallPanel).GetComponent <GameLobbyCpt>();

            this._rf = this.panel.GetComponent <ReferenceCollector>();

            this._PlayerIdText = _rf.Get <GameObject>("PlayerIdText").GetComponent <Text>();

            this._GoldNumberText = _rf.Get <GameObject>("GoldNumberText").GetComponent <Text>();

            this._PlayerNameText = _rf.Get <GameObject>("PlayerNameText").GetComponent <Text>();

            this._HeadImage = _rf.Get <GameObject>("HeadImage").GetComponent <Image>();

            this.AdressCopyText = _rf.Get <GameObject>("AdressCopyText").GetComponent <Text>();

            //this.YuEBaoButton = _rf.Get<GameObject>("YuEBaoButton");

            //this.PromotionButton = _rf.Get<GameObject>("PromotionButton");

            ButtonHelper.RegisterButtonEvent(_rf, "AdressCopyButton", () => {
                Game.PopupComponent.SetClickLock();

                ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (UserDataHelper.UserInfo == null)
                {
                    Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.GetUrlWaitTip);

                    return;
                }

                GUIUtility.systemCopyBuffer = GameHelper.GetShareQRCodeURL() + UserDataHelper.UserInfo.PlayerId;

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.CopyURLSuccTip);
            });

            //ButtonHelper.RegisterButtonEvent(_rf, "YuEBaoButton", () => {

            //    Game.PopupComponent.SetClickLock();

            //    SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

            //    if (lobby.GameYuEBaoCpt == null) lobby.GameYuEBaoCpt = lobby.AddComponent<GameYuEBaoCpt>();

            //    lobby.GameYuEBaoCpt.Open();

            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "PromotionButton", () => {

            //    Game.PopupComponent.SetClickLock();

            //    SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

            //    if (lobby.GamePromoteCpt == null) lobby.GamePromoteCpt = lobby.AddComponent<GamePromoteCpt>();

            //    lobby.GamePromoteCpt.Open();

            //});

            ButtonHelper.RegisterButtonEvent(_rf, "IDCopyButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                GUIUtility.systemCopyBuffer = _PlayerIdText.text;

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.CopyIDSuccTip);
            });

            ButtonHelper.RegisterButtonEvent(_rf, "AdressCopyButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (UserDataHelper.UserInfo == null)
                {
                    Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.GetUrlWaitTip);

                    return;
                }

                GUIUtility.systemCopyBuffer = GameHelper.GetShareQRCodeURL() + UserDataHelper.UserInfo.PlayerId;

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.CopyURLSuccTip);
            });

            ButtonHelper.RegisterButtonEvent(_rf, "HeadButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (lobby.GameUserCenterCpt == null)
                {
                    lobby.GameUserCenterCpt = lobby.AddComponent <GameUserCenterCpt>();
                }

                lobby.GameUserCenterCpt.Open();
            });


            return(this);
        }
Esempio n. 5
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        public GameLobbyGameListPlugin Awake(GameObject panel)
        {
            this.panel = panel;

            this._GameListsDialog = this.panel;

            this._rf = this.panel.GetComponent <ReferenceCollector>();

            this.lobby = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIHallPanel).GetComponent <GameLobbyCpt>();

            this.SubGameDic = new Dictionary <int, SubGame>();

            this.SubGameModelDic = new Dictionary <int, ETModel.SubGame>();

            this.subGameComponentDic = new Dictionary <int, SubGameComponent>();

            this.SubGameModelLoadUIDic = new Dictionary <int, ResGroupLoadUIComponent>();

            var subGameInfoList = DataCenterComponent.Instance.gameInfo.SubGameInfoList;

            for (int i = 0; i < subGameInfoList.Count; i++)
            {
                SubGameInfo subGameInfo = subGameInfoList[i];

                SubGame subGame = SubGameFactory.Create(subGameInfo.GameID, subGameInfo.Index, this);

                SubGameDic[i] = subGame;

                GameObject subGameIcon = _rf.Get <GameObject>(subGameInfo.PrefabName);

                subGame.GetComponent <SubGameComponent>().SetPanel(subGameIcon, subGameInfo.Index);

                subGameComponentDic[i] = subGame.GetComponent <SubGameComponent>();

                //创建MODEL层子游戏

                ETModel.SubGame subGameModel = ETModel.SubGameFactory.Create(subGameInfo.GameID, subGameInfo.Index);

                SubGameModelDic[i] = subGameModel;

                subGameModel.GetComponent <ResGroupLoadUIComponent>().SetPanel(subGameIcon, subGameModel.Index);

                SubGameModelLoadUIDic[i] = subGameModel.GetComponent <ResGroupLoadUIComponent>();
            }

            #region Find

            this._GameType = _rf.Get <GameObject>("GameType");

            //this.ZJHButton = _rf.Get<GameObject>("ZJHButton");

            //this.NiuNiuButton = _rf.Get<GameObject>("NiuNiuButton");

            //this.BJLButton = _rf.Get<GameObject>("BJLButton");

            //this.DZButton = _rf.Get<GameObject>("DZButton");

            //this.HongHeiButton = _rf.Get<GameObject>("HongHeiButton");

            //this.LongHDButton = _rf.Get<GameObject>("LHDButton");

            this.DDZButton = _rf.Get <GameObject>("DDZButton");

            //this.SGJButton = _rf.Get<GameObject>("SGJButton");

            //this.QZNNButton = _rf.Get<GameObject>("QZNNButton");


            //ButtonHelper.RegisterButtonEvent(_rf, "NiuNiuButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    this.OnNiuNiuButton(); }
            //);

            //ButtonHelper.RegisterButtonEvent(_rf, "HongHeiButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    //this.OnHongHeiButton();

            //    Game.EventSystem.Run(EventIdType.HongHeiEnterGameModule);
            //}
            //);

            //ButtonHelper.RegisterButtonEvent(_rf, "LHDButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    Game.EventSystem.Run(EventIdType.OnEnterNHDGameModule);
            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "BJLButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    Game.EventSystem.Run(EventIdType.OnEnterBJLGameModule);
            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "DZButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    this.OnDZButton();
            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "QZNNButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    Game.EventSystem.Run(EventIdType.OnEnterQZNNGameModule, lobby.GameLobbyGameListPlugin._GameType, lobby.GameLobbyGameTypeSelectPlugin._BackGameListsButton);
            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "ZJHButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    this.OnZJHButton();
            //});

            //ButtonHelper.RegisterButtonEvent(_rf, "SGJButton", () =>
            //{
            //    Game.PopupComponent.SetClickLock();

            //    this.OnSGJButton();
            //});

            ButtonHelper.RegisterButtonEvent(_rf, "DDZButton", () =>
            {
                Game.PopupComponent.SetClickLock();
                Game.EventSystem.Run(EventIdType.OnEnterDDZGameModule);
            });

            #endregion

            this.SetAnimationEffect();

            this.InitSubGameResGroup();

            this.InitSubGameUpdate();

            return(this);
        }
Esempio n. 6
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        private void InitSettingView()
        {
            _soundSlider = ReferenceCollector.Get <GameObject>("SFxSlider").GetComponent <Slider>();

            _musicSlider = ReferenceCollector.Get <GameObject>("MusicSlider").GetComponent <Slider>();

            SoundIcon = ReferenceCollector.Get <GameObject>("SoundIcon").GetComponent <Image>();

            MusicIcon = ReferenceCollector.Get <GameObject>("MusicIcon").GetComponent <Image>();

            SoundIconOpen = SpriteHelper.GetSprite("commonui", "Setting2_yinliang_guan_1");

            SoundIconClose = SpriteHelper.GetSprite("commonui", "Setting2_yinliang_guan");

            MusicIconOpen = SpriteHelper.GetSprite("commonui", "Setting2_yinyue_kai");

            MusicIconClose = SpriteHelper.GetSprite("commonui", "Setting2_yinyue_guan");

            _musicSlider.value = SoundComponent.Instance.SoundVolume;
            _soundSlider.value = SoundComponent.Instance.SfxVolume;
            this.UpdateIcon();

            _soundSlider.onValueChanged.Add((value) =>
            {
                SoundComponent.Instance.SfxVolume = value;

                this.UpdateIcon();
            });

            _musicSlider.onValueChanged.Add((value) =>
            {
                SoundComponent.Instance.SoundVolume = value;

                this.UpdateIcon();
            });

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "SoundIcon", () =>
            {
                SoundComponent.Instance.SfxVolume = this.SoundIcon.sprite == SoundIconOpen ? 0 : 1;

                _soundSlider.value = SoundComponent.Instance.SfxVolume;

                this.UpdateIcon();
            });

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "MusicIcon", () =>
            {
                SoundComponent.Instance.SoundVolume = this.MusicIcon.sprite == MusicIconOpen ? 0 : 1;

                _musicSlider.value = SoundComponent.Instance.SoundVolume;

                this.UpdateIcon();
            });

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "OneKeyFixBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.FixGameSuccessTip);
            });

            ButtonHelper.RegisterButtonEvent(ReferenceCollector, "ChangeAccountBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                this.Logout();
            });
        }
Esempio n. 7
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        public void Awake()
        {
            _RecordLists = new List <UINoticeListItem>();

            var res = ETModel.Game.Scene.GetComponent <ResourcesComponent>();

            res.LoadBundle(UIType.UINoticePanel.StringToAB());
            var gameObject = res.GetAsset(UIType.UINoticePanel.StringToAB(), UIType.UINoticePanel);

            this.panelGo = (GameObject)UnityEngine.Object.Instantiate(gameObject);
            UI ui = ComponentFactory.Create <UI, string, GameObject>(UIType.UINoticePanel, this.panelGo, false);

            Game.Scene.GetComponent <UIComponent>().Add(ui);
            this.ReferenceCollector = this.panelGo.GetComponent <ReferenceCollector>();
            this.Root = this.ReferenceCollector.Get <GameObject>("Root");

            this.GZBtn       = this.ReferenceCollector.Get <GameObject>("GZBtn").transform;
            this.FangPianBtn = this.ReferenceCollector.Get <GameObject>("EmailBtn").transform;
            _TEC             = this.AddComponent <TweenEffectComponent>();

            _TEC.Add(TweenAnimationIdType.NoticePanel, this.Root.transform);
            this.ReferenceCollector.Get <GameObject>("CloseButton").GetComponent <Button>().onClick.AddListener(Close);
            this.ReferenceCollector.Get <GameObject>("CloseBg").Get <Button>().onClick.AddListener(Close);

            this.Content = this.ReferenceCollector.Get <GameObject>("Content");
            NoMsgTips    = ReferenceCollector.Get <GameObject>("NoMsgTips");
            Title01      = ReferenceCollector.Get <GameObject>("Title01");
            Title02      = ReferenceCollector.Get <GameObject>("Title02");

            MsgDialog       = ReferenceCollector.Get <GameObject>("MsgDialog");
            MsgTitleText    = ReferenceCollector.Get <GameObject>("MsgTitleText").Get <Text>();
            MsgTxt          = ReferenceCollector.Get <GameObject>("MsgTxt").Get <Text>();
            MsgTitleImage01 = ReferenceCollector.Get <GameObject>("MsgTitleImage01");
            MsgTitleImage02 = ReferenceCollector.Get <GameObject>("MsgTitleImage02");

            ButtonHelper.RegisterButtonEvent(this.ReferenceCollector, "MsgCloseBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);
                MsgDialog.SetActive(false);
            });

            ButtonHelper.RegisterButtonEvent(this.ReferenceCollector, "Closebg", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);
                MsgDialog.SetActive(false);
            });

            ButtonHelper.RegisterButtonEvent(this.ReferenceCollector, "GZBtn", () =>
            {
                this.GZBtn.Find("an").gameObject.SetActive(false);
                this.FangPianBtn.Find("an").gameObject.SetActive(true);
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);
                GetNotice();
            });

            ButtonHelper.RegisterButtonEvent(this.ReferenceCollector, "EmailBtn", () =>
            {
                this.GZBtn.Find("an").gameObject.SetActive(true);
                this.FangPianBtn.Find("an").gameObject.SetActive(false);
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);
                GetMail();
            });
        }
Esempio n. 8
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        public void Awake()
        {
            rc = this.GetParent <UIEx>().GameObject.GetComponent <ReferenceCollector>();

            ButtonHelper.RegisterButtonEvent(rc, "VIPLoginBtn", OnClickReturnBtn);
        }
Esempio n. 9
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        public GameLobbyBottomPlugin Awake(GameObject panel)
        {
            this.panel = panel;

            this.BottomBg = this.panel.transform.Find("Image (2)").GetComponent <Image>();

            this.lobby = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIHallPanel).GetComponent <GameLobbyCpt>();

            this._rf = this.panel.GetComponent <ReferenceCollector>();

            this.CashButton = _rf.Get <GameObject>("CashButton");

            this.MyRecordButton = _rf.Get <GameObject>("MyRecordButton");

            //this.ServiceButton = _rf.Get<GameObject>("ServiceButton");

            this.NoticeButton = _rf.Get <GameObject>("NoticeButton");

            this.PersonSettingButton = _rf.Get <GameObject>("PersonSettingButton");

            //动态替换

            this.lobbyBg = this.panel.transform.parent.Find("bg").GetComponent <Image>();

            //this.ServiceButtonBg = _rf.Get<GameObject>("ServiceButton").transform.Find("Image").GetComponent<Image>();

            this.NoticeButtonBg = _rf.Get <GameObject>("NoticeButton").transform.Find("Image").GetComponent <Image>();

            this.PersonSettingButtonBg = _rf.Get <GameObject>("PersonSettingButton").transform.Find("Image").GetComponent <Image>();

            this.RankButtonBg = _rf.Get <GameObject>("RankButton").transform.Find("Image").GetComponent <Image>();

            this.MyRecordButtonBg = _rf.Get <GameObject>("MyRecordButton").transform.Find("Image").GetComponent <Image>();


            //公告
            ButtonHelper.RegisterButtonEvent(_rf, "NoticeButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                this.OnNoticeButton();
            });

            //设置
            ButtonHelper.RegisterButtonEvent(_rf, "PersonSettingButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (lobby.GamePersonSettingCpt == null)
                {
                    lobby.GamePersonSettingCpt = lobby.AddComponent <GamePersonSettingCpt>();
                }

                lobby.GamePersonSettingCpt.Open();
            });

            //排行
            ButtonHelper.RegisterButtonEvent(_rf, "RankButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (lobby.UIRankPanelCpt == null)
                {
                    lobby.UIRankPanelCpt = lobby.AddComponent <UIRankPanelCpt>();
                }
                lobby.UIRankPanelCpt.OnOpen();
            });

            //战绩
            ButtonHelper.RegisterButtonEvent(_rf, "MyRecordButton", () => {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                if (lobby.GameMyRecordCpt == null)
                {
                    lobby.GameMyRecordCpt = lobby.AddComponent <GameMyRecordCpt>();
                }

                lobby.GameMyRecordCpt.Open();
            });

            return(this);
        }
Esempio n. 10
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        public DDZInteractivePlugin Awake(GameObject panel)
        {
            this.panel = panel;

            _rf = this.panel.GetComponent <ReferenceCollector>();

            Clock = _rf.Get <GameObject>("Clock");

            Num = _rf.Get <GameObject>("Num").GetComponent <Text>();

            TipBtn = _rf.Get <GameObject>("TipBtn").GetComponent <Button>();

            Clock.SetActive(false);

            clockComponent = AddComponent <DDZClockComponent>().Awake(Num.gameObject);

            ButtonHelper.RegisterButtonEvent(_rf, "NotOutBtn", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZConfig.GameScene.RequestPlayCard(1, new DDZCard());
            });

            ButtonHelper.RegisterButtonEvent(_rf, "ReSetBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZConfig.GameScene.DDZHandCardPlugin.ReSelect();
            });

            ButtonHelper.RegisterButtonEvent(_rf, "TipBtn", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZConfig.GameScene.DDZHandCardPlugin.ReSelect();

                var tipCardDic = DDZConfig.GameScene.DDZAIComponent.GetTipCards();

                if (tipCardDic != null && tipCardDic.Count > 0)
                {
                    Log.Debug("获得的提示长度是:" + tipCardDic.Count);

                    if (tipCardIndex == -1)
                    {
                        tipCardIndex = 0;
                    }

                    if (tipCardIndex > tipCardDic.Count - 1)
                    {
                        tipCardIndex = 0;
                    }

                    List <int> tipCards = tipCardDic[tipCardIndex];

                    DDZConfig.GameScene.DDZHandCardPlugin.SelectTipCard(tipCards);

                    tipCardIndex++;
                }
                else
                {
                    Game.PopupComponent.ShowTips(DataCenterComponent.Instance.tipInfo.NoTipCardsTip);
                }
            });

            ButtonHelper.RegisterButtonEvent(_rf, "OutBtn", () =>
            {
                Game.PopupComponent.SetClickLock();

                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                DDZCard _data = new DDZCard();

                List <byte> outCardList = DDZConfig.GameScene.DDZHandCardPlugin.GetOutCardList();

                _data.Card = PbHelper.CopyFrom(outCardList);

                foreach (var item in outCardList)
                {
                    Log.Debug("牌值:" + PokerCardsHelper.GetPokerOfInt(item));

                    Log.Debug("中文牌:" + PokerCardsHelper.GetPokerString(item));
                }

                _data.CardsNum = outCardList.Count;

                Log.Debug("出牌的长度:" + _data.CardsNum);

                //增加判断:出牌是否为空
                if (_data.CardsNum <= 0)
                {
                    DDZConfig.GameScene.DDZMaskPlugin.Show(2);
                }
                else
                {
                    DDZConfig.GameScene.RequestPlayCard(0, _data);
                }
            });

            this.Reset();

            return(this);
        }
Esempio n. 11
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        public void Awake(bool a)
        {
            IsLoginOut = a;

            rc = this.GetParent <UI>().GameObject.GetComponent <ReferenceCollector>();
            ButtonHelper.RegisterButtonEvent(rc, "MobileBtn", OnMobileBtn);
            ButtonHelper.RegisterButtonEvent(rc, "FreeePlayBtn", OnFreeePlayBtn);
            ButtonHelper.RegisterButtonEvent(rc, "RegisterBtn", OnRegisterBtn);
            ButtonHelper.RegisterButtonEvent(rc, "FixBtn", FixBtn);

            _FixDialog    = rc.Get <GameObject>("FixDialog");
            _ChooseDialog = rc.Get <GameObject>("ChooseDialog");
            _LoginDialog  = rc.Get <GameObject>("LoginDialog");

            LoginBg   = _FixDialog.transform.parent.Find("Image").GetComponent <Image>();
            LoginLogo = LoginBg.transform.Find("Image (2)").GetComponent <Image>();


            _FixVersionText     = rc.Get <GameObject>("FixVersionText").Get <Text>();
            _AppVersionText     = rc.Get <GameObject>("AppVersionText").Get <Text>();
            _ResouceVersionText = rc.Get <GameObject>("ResouceVersionText").Get <Text>();

            ButtonHelper.RegisterButtonEvent(rc, "FixCloseBtn", OnFixCloseBtn);
            ButtonHelper.RegisterButtonEvent(rc, "FixCloseBtn02", OnFixCloseBtn);
            ButtonHelper.RegisterButtonEvent(rc, "OneFixBtn", OnOneFixBtn);
            ButtonHelper.RegisterButtonEvent(rc, "OneGetErrBtn", OnOneGetErrBtn);

            _RegisterDialogBtn  = rc.Get <GameObject>("RegisterDialogBtn");
            _LoginDialogBtn     = rc.Get <GameObject>("LoginDialogBtn");
            _RegisterTitleImage = rc.Get <GameObject>("RegisterTitleImage");
            _LoginTitleImage    = rc.Get <GameObject>("LoginTitleImage");
            _CodeInputField     = rc.Get <GameObject>("CodeInputField").Get <InputField>();
            _MobileInputField   = rc.Get <GameObject>("MobileInputField").Get <InputField>();

            ButtonHelper.RegisterButtonEvent(rc, "LoginDialogClose", OnLoginDialogClose);
            ButtonHelper.RegisterButtonEvent(rc, "LoginDialogClose02", OnLoginDialogClose);
            ButtonHelper.RegisterButtonEvent(rc, "RegisterDialogBtn", OnRegisterDialogBtn);
            ButtonHelper.RegisterButtonEvent(rc, "LoginDialogBtn", OnLoginDialogBtn);
            ButtonHelper.RegisterButtonEvent(rc, "GetCode", OnGetCode);
            GetCodeBtn     = rc.Get <GameObject>("GetCode");
            _CountTimeText = rc.Get <GameObject>("CountTimeText").Get <Text>();

            //-------选择账号面板
            ButtonHelper.RegisterButtonEvent(rc, "ChooseDialogClose", OnChooseDialogClose);
            ButtonHelper.RegisterButtonEvent(rc, "ChooseDialogClose02", OnChooseDialogClose);
            ButtonHelper.RegisterButtonEvent(rc, "ChooseDialogLoginBtn", OnChooseDialogLoginBtn);
            RegisterBtn01 = rc.Get <GameObject>("RegisterBtn01");
            RegisterBtn02 = rc.Get <GameObject>("RegisterBtn02");
            RegisterBtn03 = rc.Get <GameObject>("RegisterBtn03");
            ButtonHelper.RegisterButtonEvent(rc, "RegisterBtn01", OnRegisterBtn01);
            ButtonHelper.RegisterButtonEvent(rc, "RegisterBtn02", OnRegisterBtn02);
            ButtonHelper.RegisterButtonEvent(rc, "RegisterBtn03", OnRegisterBtn03);
            LoginBtn01 = rc.Get <GameObject>("LoginBtn01");
            LoginBtn02 = rc.Get <GameObject>("LoginBtn02");
            LoginBtn03 = rc.Get <GameObject>("LoginBtn03");
            ButtonHelper.RegisterButtonEvent(rc, "LoginBtn01", OnLoginBtn01);
            ButtonHelper.RegisterButtonEvent(rc, "LoginBtn02", OnLoginBtn02);
            ButtonHelper.RegisterButtonEvent(rc, "LoginBtn03", OnLoginBtn03);
            ButtonHelper.RegisterButtonEvent(rc, "DeleteBtn01", OnDeleteBtn01);
            ButtonHelper.RegisterButtonEvent(rc, "DeleteBtn02", OnDeleteBtn01);
            ButtonHelper.RegisterButtonEvent(rc, "DeleteBtn03", OnDeleteBtn01);

            //开始大版本检测
            Game.EventSystem.Run(EventIdType.CheckLargeVersion, new Action(() =>
            {
            }));
        }
Esempio n. 12
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        public void Awake()
        {
            _rf = this.GetParent <UI>().GameObject.GetComponent <ReferenceCollector>();

            Root = _rf.Get <GameObject>("Root");

            SoundIcon = _rf.Get <GameObject>("SoundIcon").GetComponent <Image>();

            MusicIcon = _rf.Get <GameObject>("MusicIcon").GetComponent <Image>();

            SFxSlider = _rf.Get <GameObject>("SFxSlider").GetComponent <Slider>();

            MusicSlider = _rf.Get <GameObject>("MusicSlider").GetComponent <Slider>();

            SoundIconOpen = SpriteHelper.GetSprite("commonui", "Setting2_yinliang_guan_1");

            SoundIconClose = SpriteHelper.GetSprite("commonui", "Setting2_yinliang_guan");

            MusicIconOpen = SpriteHelper.GetSprite("commonui", "Setting2_yinyue_kai");

            MusicIconClose = SpriteHelper.GetSprite("commonui", "Setting2_yinyue_guan");

            ButtonHelper.RegisterButtonEvent(_rf, "CloseButton", OnClose);

            ButtonHelper.RegisterButtonEvent(_rf, "mask", OnClose);

            ButtonHelper.RegisterButtonEvent(_rf, "SoundIcon", () =>
            {
                SoundComponent.Instance.SfxVolume = this.SoundIcon.sprite == SoundIconOpen ? 0:1;

                SFxSlider.value = SoundComponent.Instance.SfxVolume;

                this.UpdateIcon();
            });

            ButtonHelper.RegisterButtonEvent(_rf, "MusicIcon", () =>
            {
                SoundComponent.Instance.SoundVolume = this.MusicIcon.sprite == MusicIconOpen ? 0:1;

                MusicSlider.value = SoundComponent.Instance.SoundVolume;

                this.UpdateIcon();
            });

            ButtonHelper.RegisterButtonEvent(_rf, "OneKeyFixBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.FixGameSuccessTip);
            });

            ButtonHelper.RegisterButtonEvent(_rf, "ChangeAccountBtn", () =>
            {
                SoundComponent.Instance.PlayClip(DataCenterComponent.Instance.soundInfo.click);

                this.Logout();
            });

            MusicSlider.value = SoundComponent.Instance.SoundVolume;

            SFxSlider.value = SoundComponent.Instance.SfxVolume;

            this.UpdateIcon();


            SFxSlider.onValueChanged.Add((value) =>
            {
                SoundComponent.Instance.SfxVolume = value;

                this.UpdateIcon();
            });

            MusicSlider.onValueChanged.Add((value) =>
            {
                SoundComponent.Instance.SoundVolume = value;

                this.UpdateIcon();
            });
        }