Esempio n. 1
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        public ETTask <IResponse> Call(IRequest request)
        {
            int rpcId = ++RpcId;
            var tcs   = new ETTaskCompletionSource <IResponse>();

            this.requestCallback[rpcId] = (response) =>
            {
                if (response is ErrorResponse)
                {
                    tcs.SetException(new Exception($"Rpc error: {MongoHelper.ToJson(response)}"));
                    return;
                }

                if (ErrorCode.IsRpcNeedThrowException(response.Error))
                {
                    tcs.SetException(new Exception($"Rpc error: {MongoHelper.ToJson(response)}"));
                    return;
                }

                tcs.SetResult(response);
            };

            request.RpcId = rpcId;
            this.Send(request);
            return(tcs.Task);
        }
Esempio n. 2
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        public static ETTask <IActorResponse> Call(this ActorMessageSenderComponent self, long actorId, IActorRequest message, bool exception = true)
        {
            if (actorId == 0)
            {
                throw new Exception($"actor id is 0: {MongoHelper.ToJson(message)}");
            }

            var tcs = new ETTaskCompletionSource <IActorResponse>();

            int              process          = IdGenerater.GetProcess(actorId);
            string           address          = StartProcessConfigCategory.Instance.Get(process).InnerAddress;
            Session          session          = NetInnerComponent.Instance.Get(address);
            InstanceIdStruct instanceIdStruct = new InstanceIdStruct(actorId);

            instanceIdStruct.Process = IdGenerater.Process;
            message.ActorId          = instanceIdStruct.ToLong();
            message.RpcId            = ++self.RpcId;

            self.requestCallback.Add(message.RpcId, new ActorMessageSender((response) =>
            {
                if (exception && ErrorCode.IsRpcNeedThrowException(response.Error))
                {
                    tcs.SetException(new Exception($"Rpc error: {MongoHelper.ToJson(response)}"));
                    return;
                }

                tcs.SetResult(response);
            }));
            session.Send(message);

            return(tcs.Task);
        }
Esempio n. 3
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        public void Run(bool isTimeout)
        {
            ETTaskCompletionSource <bool> tcs = this.Callback;

            this.GetParent <TimerComponent>().Remove(this.Id);
            tcs.SetResult(isTimeout);
        }
Esempio n. 4
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        public override void Run(bool isTimeout)
        {
            ETTaskCompletionSource <bool> tcs = this.Callback;

            TimerComponent.Instance.Remove(this.InstanceId);
            tcs.SetResult(isTimeout);
        }
Esempio n. 5
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        public async ETTask <bool> WaitTillAsync(long tillTime, ETCancellationToken cancellationToken = null)
        {
            if (TimeHelper.ServerNow() >= tillTime)
            {
                return(true);
            }

            ETTaskCompletionSource <bool> tcs = new ETTaskCompletionSource <bool>();
            TimerAction timer = EntityFactory.CreateWithParent <TimerAction, TimerClass, long, object>(this, TimerClass.OnceWaitTimer, 0, tcs, true);

            this.AddTimer(tillTime, timer);
            long timerId = timer.Id;

            void CancelAction()
            {
                if (this.Remove(timerId))
                {
                    tcs.SetResult(false);
                }
            }

            bool ret;

            try
            {
                cancellationToken?.Add(CancelAction);
                ret = await tcs.Task;
            }
            finally
            {
                cancellationToken?.Remove(CancelAction);
            }
            return(ret);
        }
Esempio n. 6
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        private void Run(TimerAction timerAction)
        {
            switch (timerAction.TimerClass)
            {
            case TimerClass.OnceWaitTimer:
            {
                ETTaskCompletionSource <bool> tcs = timerAction.Callback as ETTaskCompletionSource <bool>;
                this.Remove(timerAction.Id);
                tcs.SetResult(true);
                break;
            }

            case TimerClass.OnceTimer:
            {
                Action action = timerAction.Callback as Action;
                this.Remove(timerAction.Id);
                action?.Invoke();
                break;
            }

            case TimerClass.RepeatedTimer:
            {
                Action action   = timerAction.Callback as Action;
                long   tillTime = TimeHelper.ServerNow() + timerAction.Time;
                this.AddTimer(tillTime, timerAction);
                action?.Invoke();
                break;
            }
            }
        }
Esempio n. 7
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        public static async ETTask <UnityEngine.Object[]> UnityLoadAssetAsync(AssetBundle assetBundle)
        {
            var tcs = new ETTaskCompletionSource <UnityEngine.Object[]>();
            AssetBundleRequest request = assetBundle.LoadAllAssetsAsync();

            request.completed += operation => { tcs.SetResult(request.allAssets); };
            return(await tcs);
        }
Esempio n. 8
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        public static async ETTask <AssetBundle> UnityLoadBundleAsync(string path)
        {
            var tcs = new ETTaskCompletionSource <AssetBundle>();
            AssetBundleCreateRequest request = AssetBundle.LoadFromFileAsync(path);

            request.completed += operation => { tcs.SetResult(request.assetBundle); };
            return(await tcs);
        }
        public void Update()
        {
            if (!this.request.isDone)
            {
                return;
            }

            ETTaskCompletionSource <AssetBundle> t = tcs;

            t.SetResult(this.request.assetBundle);
        }
Esempio n. 10
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        public void Update()
        {
            if (!this.request.isDone)
            {
                return;
            }

            ETTaskCompletionSource t = tcs;

            t.SetResult();
        }
Esempio n. 11
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        public static async ETTask <bool> MoveToAsync(this MoveComponent self, List <Vector3> target, float speed, int turnTime = 100, ETCancellationToken cancellationToken = null)
        {
            self.Stop();

            foreach (Vector3 v in target)
            {
                self.Targets.Add(v);
            }

            self.IsTurnHorizontal = true;
            self.TurnTime         = turnTime;
            self.Speed            = speed;
            ETTaskCompletionSource <bool> tcs = new ETTaskCompletionSource <bool>();

            self.Callback = (ret) => { tcs.SetResult(ret); };

            Game.EventSystem.Publish(new EventType.MoveStart()
            {
                Unit = self.GetParent <Unit>()
            }).Coroutine();

            self.StartMove();

            void CancelAction()
            {
                self.Stop();
            }

            bool moveRet;

            try
            {
                cancellationToken?.Add(CancelAction);
                moveRet = await tcs.Task;
            }
            finally
            {
                cancellationToken?.Remove(CancelAction);
            }

            if (moveRet)
            {
                Game.EventSystem.Publish(new EventType.MoveStop()
                {
                    Unit = self.GetParent <Unit>()
                }).Coroutine();
            }
            return(moveRet);
        }
Esempio n. 12
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        public override void Update(SceneChangeComponent self)
        {
            if (!self.loadMapOperation.isDone)
            {
                return;
            }

            if (self.tcs == null)
            {
                return;
            }

            ETTaskCompletionSource tcs = self.tcs;

            self.tcs = null;
            tcs.SetResult();
        }
Esempio n. 13
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        public void Notify(CoroutineLockType coroutineLockType, long key)
        {
            CoroutineLockQueueType coroutineLockQueueType = this.list[(int)coroutineLockType];

            if (!coroutineLockQueueType.TryGetValue(key, out CoroutineLockQueue queue))
            {
                throw new Exception($"first work notify not find queue");
            }
            if (queue.Count == 0)
            {
                coroutineLockQueueType.Remove(key);
                queue.Dispose();
                return;
            }

            ETTaskCompletionSource <CoroutineLock> tcs = queue.Dequeue();

            tcs.SetResult(EntityFactory.CreateWithParent <CoroutineLock, CoroutineLockType, long>(this, coroutineLockType, key));
        }
Esempio n. 14
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        public override void Update(MoveComponent self)
        {
            if (self.moveTcs == null)
            {
                return;
            }

            Unit unit    = self.GetParent <Unit>();
            long timeNow = TimeHelper.ClientNow();

            if (timeNow - self.StartTime >= self.needTime)
            {
                unit.Position = self.Target;
                ETTaskCompletionSource tcs = self.moveTcs;
                self.moveTcs = null;
                tcs.SetResult();
                return;
            }

            float amount = (timeNow - self.StartTime) * 1f / self.needTime;

            unit.Position = Vector3.Lerp(self.StartPos, self.Target, amount);
        }
Esempio n. 15
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        public void Update()
        {
            if (this.moveTcs == null)
            {
                return;
            }

            Unit unit    = this.GetParent <Unit>();
            long timeNow = TimeHelper.Now();

            if (timeNow - this.StartTime >= this.needTime)
            {
                unit.Position = this.Target;
                ETTaskCompletionSource tcs = this.moveTcs;
                this.moveTcs = null;
                tcs.SetResult();
                return;
            }

            float amount = (timeNow - this.StartTime) * 1f / this.needTime;

            unit.Position = Vector3.Lerp(this.StartPos, this.Target, amount);
        }