Esempio n. 1
0
 /// <summary> Retrieves the related entity of type 'OrganSystemEntity', using a relation of type 'n:1'</summary>
 /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param>
 /// <returns>A fetched entity of type 'OrganSystemEntity' which is related to this entity.</returns>
 public virtual OrganSystemEntity GetSingleOrganSystem(bool forceFetch)
 {
     if ((!_alreadyFetchedOrganSystem || forceFetch || _alwaysFetchOrganSystem) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode)
     {
         bool performLazyLoading     = this.CheckIfLazyLoadingShouldOccur(Relations.OrganSystemEntityUsingOrganSystemId);
         OrganSystemEntity newEntity = new OrganSystemEntity();
         bool fetchResult            = false;
         if (performLazyLoading)
         {
             AddToTransactionIfNecessary(newEntity);
             fetchResult = newEntity.FetchUsingPK(this.OrganSystemId);
         }
         if (fetchResult)
         {
             newEntity = (OrganSystemEntity)GetFromActiveContext(newEntity);
         }
         else
         {
             if (!_organSystemReturnsNewIfNotFound)
             {
                 RemoveFromTransactionIfNecessary(newEntity);
                 newEntity = null;
             }
         }
         this.OrganSystem           = newEntity;
         _alreadyFetchedOrganSystem = fetchResult;
     }
     return(_organSystem);
 }
Esempio n. 2
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 /// <summary> setups the sync logic for member _organSystem</summary>
 /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param>
 private void SetupSyncOrganSystem(IEntityCore relatedEntity)
 {
     if (_organSystem != relatedEntity)
     {
         DesetupSyncOrganSystem(true, true);
         _organSystem = (OrganSystemEntity)relatedEntity;
         this.PerformSetupSyncRelatedEntity(_organSystem, new PropertyChangedEventHandler(OnOrganSystemPropertyChanged), "OrganSystem", EPICCentralDL.RelationClasses.StaticLicenseOrganSystemRelations.OrganSystemEntityUsingOrganSystemIdStatic, true, ref _alreadyFetchedOrganSystem, new string[] {  });
     }
 }
Esempio n. 3
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 /// <summary>Private CTor for deserialization</summary>
 /// <param name="info"></param>
 /// <param name="context"></param>
 protected LicenseOrganSystemEntity(SerializationInfo info, StreamingContext context) : base(info, context)
 {
     _organSystemOrgans               = (EPICCentralDL.CollectionClasses.OrganSystemOrganCollection)info.GetValue("_organSystemOrgans", typeof(EPICCentralDL.CollectionClasses.OrganSystemOrganCollection));
     _alwaysFetchOrganSystemOrgans    = info.GetBoolean("_alwaysFetchOrganSystemOrgans");
     _alreadyFetchedOrganSystemOrgans = info.GetBoolean("_alreadyFetchedOrganSystemOrgans");
     _organSystem = (OrganSystemEntity)info.GetValue("_organSystem", typeof(OrganSystemEntity));
     if (_organSystem != null)
     {
         _organSystem.AfterSave += new EventHandler(OnEntityAfterSave);
     }
     _organSystemReturnsNewIfNotFound = info.GetBoolean("_organSystemReturnsNewIfNotFound");
     _alwaysFetchOrganSystem          = info.GetBoolean("_alwaysFetchOrganSystem");
     _alreadyFetchedOrganSystem       = info.GetBoolean("_alreadyFetchedOrganSystem");
     this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance());
     // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor
     // __LLBLGENPRO_USER_CODE_REGION_END
 }
        /// <summary>Private CTor for deserialization</summary>
        /// <param name="info"></param>
        /// <param name="context"></param>
        protected NBAnalysisResultEntity(SerializationInfo info, StreamingContext context) : base(info, context)
        {
            _organSystem = (OrganSystemEntity)info.GetValue("_organSystem", typeof(OrganSystemEntity));
            if (_organSystem != null)
            {
                _organSystem.AfterSave += new EventHandler(OnEntityAfterSave);
            }
            _organSystemReturnsNewIfNotFound = info.GetBoolean("_organSystemReturnsNewIfNotFound");
            _alwaysFetchOrganSystem          = info.GetBoolean("_alwaysFetchOrganSystem");
            _alreadyFetchedOrganSystem       = info.GetBoolean("_alreadyFetchedOrganSystem");

            _treatment = (TreatmentEntity)info.GetValue("_treatment", typeof(TreatmentEntity));
            if (_treatment != null)
            {
                _treatment.AfterSave += new EventHandler(OnEntityAfterSave);
            }
            _treatmentReturnsNewIfNotFound = info.GetBoolean("_treatmentReturnsNewIfNotFound");
            _alwaysFetchTreatment          = info.GetBoolean("_alwaysFetchTreatment");
            _alreadyFetchedTreatment       = info.GetBoolean("_alreadyFetchedTreatment");
            this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance());
            // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor
            // __LLBLGENPRO_USER_CODE_REGION_END
        }
Esempio n. 5
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 /// <summary> Removes the sync logic for member _organSystem</summary>
 /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param>
 /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param>
 private void DesetupSyncOrganSystem(bool signalRelatedEntity, bool resetFKFields)
 {
     this.PerformDesetupSyncRelatedEntity(_organSystem, new PropertyChangedEventHandler(OnOrganSystemPropertyChanged), "OrganSystem", EPICCentralDL.RelationClasses.StaticLicenseOrganSystemRelations.OrganSystemEntityUsingOrganSystemIdStatic, true, signalRelatedEntity, "LicenseOrganSystems", resetFKFields, new int[] { (int)LicenseOrganSystemFieldIndex.OrganSystemId });
     _organSystem = null;
 }