Esempio n. 1
0
        private bool RunSequential(SpineAdmin spineManager)
        {
            int curFunIndex = 0;

            Dictionary <FunBase, List <FunUnitLoop> > unitLoopRanges = spineManager.GetUnitLoopRangesForSequentialRun();

            while (true) // loop over functions
            {
                FunBase fun = spineManager.GetNextFun(ref curFunIndex); if (fun == null)
                {
                    break;
                }

                DefFun.RUN_MODE runMode = // find out if the function expects to be run within HH-loop or not
                                          DefinitionAdmin.GetFunDefinition(fun.description.GetFunName()).runMode;
                if (runMode != DefFun.RUN_MODE.IN_SPINE)
                {
                    (fun as FunOutOfSpineBase).Run(); // concerns functions usually running pre- or post-spine (DefOutput, Totals, etc.)
                }
                else
                {
                    // concerns functions usually running in spine (BenCalc, Elig, etc.)
                    FunInSpineBase spineFun = fun as FunInSpineBase;
                    if (infoStore.runConfig.forceSequentialRun)
                    {
                        // run in a single thread
                        foreach (HH hh in infoStore.hhAdmin.hhs)
                        {
                            foreach (List <Person> tu in hh.GetTUs(spineFun.GetTUName()))
                            {
                                SpineFunRun(spineFun, hh, tu);
                            }
                        }
                    }
                    else
                    {
                        // run in multiple threads
                        Parallel.ForEach <HH>(infoStore.hhAdmin.hhs, hh => {
                            foreach (List <Person> tu in hh.GetTUs(spineFun.GetTUName()))
                            {
                                SpineFunRun(spineFun, hh, tu);
                            }
                        });
                    }
                }
                if (!infoStore.communicator.ReportProgress(
                        new Communicator.ProgressInfo()
                {
                    message = $"Done with function {fun.description.Get(true)}"
                }))
                {
                    return(false);
                }
            }
            return(true);

            void SpineFunRun(FunInSpineBase spineFun, HH hh, List <Person> tu)
            {
                bool run = false;

                if (unitLoopRanges.ContainsKey(spineFun))                // there are UnitLoops in the spine
                {                                                        // note that a function may be enclosed by more than one UnitLoop (see NRR add-on)
                    foreach (FunUnitLoop ul in unitLoopRanges[spineFun]) // if any of the UnitLoops allows running - run
                    {
                        if (!ul.IsFinished(hh))
                        {
                            run = true;
                        }
                    }
                }
                else
                {
                    run = true;  // the usual case - no UnitLoops
                }
                if (run)
                {
                    spineFun.Run(hh, tu);
                }
            }
        }