public void AddAwardMany(AwardEntity[] awards) { using (TMAwardEntities context = new TMAwardEntities()) { foreach (var q in awards) { var item = new TmpAward(); item.TicketNO = q.TicketNO; item.Level = q.Level; item.Remark = q.Remark; item.UpdateTime = DateTime.Now; context.AddToTmpAward(item); } context.SaveChanges(); } }
public AwardEntity[] GenerateAward(string belongTo) { //var machine = DataContext.BuildAwardMachine(); //machine.BelongTo = belongTo; //var ongoing = machine.GenerateAwardByPlan(); //DataContext.Update(machine.Award); //var result = DataContext.BuildAwardEntity(ongoing); //return result; AwardEntity[] result=new AwardEntity[0]; return result; }