public static Double DynamicFrictionCoefficient(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.DynamicFrictionCoefficient); }
public static Object ContactComponents(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.ContactComponents); }
public static Int32 FrictionOption(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.FrictionOption); }
public static Double DynamicFrictionVelocity(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.DynamicFrictionVelocity); }
public static Double MaxDamping(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.MaxDamping); }
public static Double Penetration(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.Penetration); }
public static Double Exponent(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.Exponent); }
public static Double Stiffness(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.Stiffness); }
public static Double RestitutionCoefficient(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.RestitutionCoefficient); }
public static Int32 MaterialID(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.MaterialID); }
public static Boolean SpecifyMaterial(ISimulation3DContactFeatureDataObject ISimulation3DContactFeatureDatainstance) { return(ISimulation3DContactFeatureDatainstance.ISimulation3DContactFeatureDataInstance.SpecifyMaterial); }