Esempio n. 1
0
        public void CreateSellTab()
        {
            TabSelector.Tab sellTab = Tabs.AddTab("Sell");

            GridLayout sellBoxLayout = new GridLayout(GUI, sellTab, 10, 4);

            SellSelector = new ItemSelector(GUI, sellBoxLayout, "Items")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice,
                    ItemSelector.Column.ArrowRight
                },
                NoItemsMessage = "No goods in our stockpiles",
                ToolTip = "Click items to put them in the sell order"
            };

            sellBoxLayout.SetComponentPosition(SellSelector, 0, 0, 2, 10);

            SellSelector.Items.AddRange(GetResources(Faction.ListResources().Values.ToList()));
            SellSelector.ReCreateItems();

            SellCart = new ItemSelector(GUI, sellBoxLayout, "Order")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.ArrowLeft,
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice
                },
                NoItemsMessage = "No items selected",
                ToolTip = "Click items to remove them from the sell order"
            };
            SellCart.ReCreateItems();
            sellBoxLayout.SetComponentPosition(SellCart, 2, 0, 2, 9);

            SellSelector.OnItemRemoved += SellCart.AddItem;
            SellCart.OnItemRemoved += SellSelector.AddItem;

            Button sellButton = new Button(GUI, sellBoxLayout, "Sell", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to sell items in the order"
            };

            sellBoxLayout.SetComponentPosition(sellButton, 3, 9, 1, 2);

            sellButton.OnClicked += sellButton_OnClicked;

            SellTotal = new Label(GUI, sellBoxLayout, "Order Total: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip = "Order total"
            };

            sellBoxLayout.SetComponentPosition(SellTotal, 2, 9, 1, 2);

            SellCart.OnItemChanged += SellCart_OnItemChanged;
        }
Esempio n. 2
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        public void CreateBuyTab()
        {
            TabSelector.Tab buyTab = Tabs.AddTab("Buy");

            GridLayout buyBoxLayout = new GridLayout(GUI, buyTab, 10, 4);

            BuySelector = new ItemSelector(GUI, buyBoxLayout, "Items")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.PricePerItem,
                    ItemSelector.Column.ArrowRight
                },
                NoItemsMessage = "Nothing to buy",
                ToolTip = "Click items to add them to the shopping cart"
            };

            buyBoxLayout.SetComponentPosition(BuySelector, 0, 0, 2, 10);

            BuySelector.Items.AddRange(GetResources(1.0f));
            BuySelector.ReCreateItems();

            ShoppingCart = new ItemSelector(GUI, buyBoxLayout, "Order")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.ArrowLeft,
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice
                },
                NoItemsMessage = "No items selected",
                ToolTip = "Click items to remove them from the shopping cart",
                PerItemCost = 1.00f
            };
            ShoppingCart.ReCreateItems();
            buyBoxLayout.SetComponentPosition(ShoppingCart, 2, 0, 2, 9);

            BuySelector.OnItemRemoved += ShoppingCart.AddItem;
            ShoppingCart.OnItemRemoved += BuySelector.AddItem;
            ShoppingCart.OnItemChanged += shoppingCart_OnItemChanged;

            Button buyButton = new Button(GUI, buyBoxLayout, "Buy", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to order items in the shopping cart"
            };

            buyBoxLayout.SetComponentPosition(buyButton, 3, 9, 1, 2);

            BuyTotal = new Label(GUI, buyBoxLayout, "Order Total: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip = "Order total"
            };

            buyBoxLayout.SetComponentPosition(BuyTotal, 2, 9, 1, 2);

            buyButton.OnClicked += buyButton_OnClicked;
        }
Esempio n. 3
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        public void CreateBuyTab()
        {
            TabSelector.Tab buyTab = Tabs.AddTab("Buy");

            GridLayout buyBoxLayout = new GridLayout(GUI, buyTab, 10, 4);

            BuySelector = new ItemSelector(GUI, buyBoxLayout, "Items", false, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.PricePerItem,
                    ItemSelector.Column.ArrowRight
                },
                NoItemsMessage = "Nothing to buy",
                ToolTip        = "Click items to add them to the shopping cart"
            };

            buyBoxLayout.SetComponentPosition(BuySelector, 0, 0, 2, 10);

            BuySelector.Items.AddRange(GetResources(1.0f));
            BuySelector.ReCreateItems();


            ShoppingCart = new ItemSelector(GUI, buyBoxLayout, "Order", false, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.ArrowLeft,
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice
                },
                NoItemsMessage = "Nothing",
                ToolTip        = "Click items to remove them from the shopping cart",
                PerItemCost    = 1.00f
            };
            ShoppingCart.ReCreateItems();
            buyBoxLayout.SetComponentPosition(ShoppingCart, 2, 0, 2, 9);

            BuySelector.OnItemRemoved  += ShoppingCart.AddItem;
            ShoppingCart.OnItemRemoved += BuySelector.AddItem;
            ShoppingCart.OnItemChanged += shoppingCart_OnItemChanged;

            Button buyButton = new Button(GUI, buyBoxLayout, "Buy", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to order items in the shopping cart"
            };

            buyBoxLayout.SetComponentPosition(buyButton, 3, 9, 1, 2);

            BuyTotal = new Label(GUI, buyBoxLayout, "Order Total: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip  = "Order total"
            };


            buyBoxLayout.SetComponentPosition(BuyTotal, 2, 9, 1, 2);

            buyButton.OnClicked += buyButton_OnClicked;
        }
Esempio n. 4
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        public void CreateSelector()
        {
            TheirGoods = new ItemSelector(GUI, Layout, "Their Items", true, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.PricePerItem
                },
                NoItemsMessage = "Nothing to buy",
                ToolTip        = "Click items to trade for them.",
                LikedThings    = OtherFaction.Race.LikedResources,
                HatedThings    = OtherFaction.Race.HatedResources
            };
            TheirGoods.MoneyEdit.MaxMoney     = OtherFaction.TradeMoney;
            TheirGoods.MoneyEdit.CurrentMoney = OtherFaction.TradeMoney;

            Layout.SetComponentPosition(TheirGoods, 0, 0, 1, 9);


            TheirGoods.Items.AddRange(GetResources(Resources));
            TheirGoods.ReCreateItems();

            TheirTrades = new ItemSelector(GUI, Layout, "They Offer", true, true)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.PricePerItem
                },
                NoItemsMessage = "Nothing",
                ToolTip        = "Click items to cancel the trade",
                LikedThings    = OtherFaction.Race.LikedResources,
                HatedThings    = OtherFaction.Race.HatedResources
            };
            TheirTrades.MoneyEdit.MaxMoney        = OtherFaction.TradeMoney;
            TheirTrades.MoneyEdit.CurrentMoney    = 0.0f;
            TheirTrades.MoneyEdit.OnMoneyChanged += MoneyEdit_OnMoneyChanged;
            TheirTrades.ReCreateItems();

            Layout.SetComponentPosition(TheirTrades, 1, 0, 1, 9);

            MyTrades = new ItemSelector(GUI, Layout, "We Offer", true, true)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.PricePerItem,
                },
                NoItemsMessage = "Nothing",
                ToolTip        = "Click to cancel trade",
                PerItemCost    = 1.00f,
                LikedThings    = OtherFaction.Race.LikedResources,
                HatedThings    = OtherFaction.Race.HatedResources
            };
            MyTrades.MoneyEdit.MaxMoney        = Faction.Economy.CurrentMoney;
            MyTrades.MoneyEdit.CurrentMoney    = 0.0f;
            MyTrades.MoneyEdit.OnMoneyChanged += MyTrades_MoneyEdit_Onchanged;
            MyTrades.ReCreateItems();
            Layout.SetComponentPosition(MyTrades, 2, 0, 1, 9);

            MyGoods = new ItemSelector(GUI, Layout, "Our Items", true, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.PricePerItem
                },
                NoItemsMessage = "Nothing",
                ToolTip        = "Click items to offer them for trade.",
                PerItemCost    = 1.00f
            };
            MyGoods.MoneyEdit.MaxMoney     = Faction.Economy.CurrentMoney;
            MyGoods.MoneyEdit.CurrentMoney = Faction.Economy.CurrentMoney;
            MyGoods.Items.AddRange(GetResources(Faction.ListResources().Values.ToList()));
            MyGoods.ReCreateItems();

            Layout.SetComponentPosition(MyGoods, 3, 0, 1, 9);

            TheirGoods.OnItemRemoved  += TheirTrades.AddItem;
            MyGoods.OnItemRemoved     += MyTrades.AddItem;
            TheirTrades.OnItemRemoved += TheirGoods.AddItem;
            MyTrades.OnItemRemoved    += MyGoods.AddItem;
            MyTrades.OnItemChanged    += (item) => RecomputeTrade();
            TheirTrades.OnItemChanged += (item) => RecomputeTrade();


            Button buyButton = new Button(GUI, Layout, "Offer Trade", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to offer up a trade."
            };

            Layout.SetComponentPosition(buyButton, 3, 9, 1, 1);

            Button cancelButton = new Button(GUI, Layout, "Cancel", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Cancel trading"
            };

            cancelButton.OnClicked += cancelButton_OnClicked;
            Layout.SetComponentPosition(cancelButton, 2, 9, 1, 1);

            BuyTotal = new Label(GUI, Layout, "Their Profit: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip  = "Their profit from the trade."
            };


            Layout.SetComponentPosition(BuyTotal, 0, 9, 1, 1);

            buyButton.OnClicked += buyButton_OnClicked;
        }
Esempio n. 5
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        public void CreateSellTab()
        {
            TabSelector.Tab sellTab = Tabs.AddTab("Sell");

            GridLayout sellBoxLayout = new GridLayout(GUI, sellTab, 10, 4);

            SellSelector = new ItemSelector(GUI, sellBoxLayout, "Items", false, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice,
                    ItemSelector.Column.ArrowRight
                },
                NoItemsMessage = "No goods in our stockpiles",
                ToolTip        = "Click items to put them in the sell order"
            };

            sellBoxLayout.SetComponentPosition(SellSelector, 0, 0, 2, 10);

            SellSelector.Items.AddRange(GetResources(Faction.ListResources().Values.ToList()));
            SellSelector.ReCreateItems();


            SellCart = new ItemSelector(GUI, sellBoxLayout, "Order", false, false)
            {
                Columns = new List <ItemSelector.Column>()
                {
                    ItemSelector.Column.ArrowLeft,
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice
                },
                NoItemsMessage = "No items selected",
                ToolTip        = "Click items to remove them from the sell order"
            };
            SellCart.ReCreateItems();
            sellBoxLayout.SetComponentPosition(SellCart, 2, 0, 2, 9);

            SellSelector.OnItemRemoved += SellCart.AddItem;
            SellCart.OnItemRemoved     += SellSelector.AddItem;

            Button sellButton = new Button(GUI, sellBoxLayout, "Sell", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to sell items in the order"
            };

            sellBoxLayout.SetComponentPosition(sellButton, 3, 9, 1, 2);

            sellButton.OnClicked += sellButton_OnClicked;

            SellTotal = new Label(GUI, sellBoxLayout, "Order Total: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip  = "Order total"
            };

            sellBoxLayout.SetComponentPosition(SellTotal, 2, 9, 1, 2);

            SellCart.OnItemChanged += SellCart_OnItemChanged;
        }
Esempio n. 6
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        public void CreateSelector()
        {
            TheirGoods = new ItemSelector(GUI, Layout, "Their Items")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.PricePerItem,
                    ItemSelector.Column.ArrowRight
                },
                NoItemsMessage = "Nothing to buy",
                ToolTip = "Click items to trade for them."
            };

            Layout.SetComponentPosition(TheirGoods, 0, 0, 2, 9);

            TheirGoods.Items.AddRange(GetResources(1.0f));
            TheirGoods.ReCreateItems();

            MyGoods = new ItemSelector(GUI, Layout, "Our Items")
            {
                Columns = new List<ItemSelector.Column>()
                {
                    ItemSelector.Column.ArrowLeft,
                    ItemSelector.Column.Image,
                    ItemSelector.Column.Name,
                    ItemSelector.Column.Amount,
                    ItemSelector.Column.TotalPrice
                },
                NoItemsMessage = "No items selected",
                ToolTip = "Click items to offer them for trade.",
                PerItemCost = 1.00f
            };
            MyGoods.Items.AddRange(GetResources(PlayState.PlayerFaction.ListResources().Values.ToList()));
            MyGoods.ReCreateItems();
            Layout.SetComponentPosition(MyGoods, 2, 0, 2, 9);

            TheirGoods.OnItemRemoved += MyGoods.AddItem;
            MyGoods.OnItemRemoved += TheirGoods.AddItem;
            MyGoods.OnItemChanged += shoppingCart_OnItemChanged;
            MyGoods.OnItemRemoved += TheirGoods_OnItemAdded;
            TheirGoods.OnItemRemoved += MyGoods_OnItemAdded;
            Button buyButton = new Button(GUI, Layout, "Offer Trade", GUI.DefaultFont, Button.ButtonMode.PushButton, null)
            {
                ToolTip = "Click to offer up a trade."
            };

            Layout.SetComponentPosition(buyButton, 3, 9, 1, 2);

            BuyTotal = new Label(GUI, Layout, "Profit: $0.00", GUI.DefaultFont)
            {
                WordWrap = true,
                ToolTip = "Their profit from the trade."
            };

            Layout.SetComponentPosition(BuyTotal, 0, 9, 1, 2);

            buyButton.OnClicked += buyButton_OnClicked;
        }