private SceneLauncher( ZenjectAssetBundleSceneLoader zenjectAssetBundleSceneLoader, ZenjectSceneLoader zenjectSceneLoader, TickableManager tickableManager, PreloaderController preloaderController) { this.zenjectAssetBundleSceneLoader = zenjectAssetBundleSceneLoader; this.zenjectSceneLoader = zenjectSceneLoader; this.tickableManager = tickableManager; this.preloaderController = preloaderController; }
public PendingLoadOperation( AssetBundleInitializer assetBundleInitializer, ZenjectAssetBundleSceneLoader sceneLoader, string sceneName, LoadSceneMode loadMode, Action <DiContainer> extraBindings, LoadSceneRelationship containerMode) { this.assetBundleInitializer = assetBundleInitializer; this.sceneLoader = sceneLoader; this.sceneName = sceneName; this.loadMode = loadMode; this.extraBindings = extraBindings; this.containerMode = containerMode; assetBundleInitializer.Initialized += AssetBundleInitializerInitialized; }